Leader Feats

EXTRA FOLLOWERS [LEADER]

Your charismatic magnetism attracts even more followers to your banner.

Prerequisites: Leadership, Cha 13

Benefit: You can lead twice as many followers as indicated for your Leadership score. For example, a character with this feat and a Leadership score of 15 can lead forty 1st-level followers, four 2nd-level followers, and two 3rd-level followers.

GREAT CAPTAIN [LEADER]

You are a master pilot and battle leader; your crew anticipates

your every command and leaps to do your bidding.

Prerequisites: Leadership, Profession (sailor) 7 ranks, Knowledge (geography) 7 ranks

Benefit: If you are in command of a vessel, you can use the aid another action to assist all other persons on board who are performing the same action in the current round—for example, making an attack, making Profession (siege engineer) checks, making Profession (sailor) checks, and so forth. Commanding the vessel in combat is a move action for you.

Normal: You can only use the aid another action to assist one character at a time. Commanding a vessel in combat requires a standard action.

IMPROVED COHORT [LEADER]

You attract a more powerful cohort than you normally would.

Prerequisite: Leadership, Cha 15

Benefit: The maximum level of the cohort you gain from the Leadership feat is one lower than your character level.

Normal: Without this feat, a cohort's maximum level is two levels below the associated PC's level.

INSPIRATIONAL LEADERSHIP [LEADER]

Your cohort and followers are exceptionally faithful to your cause.

Prerequisites: Leadership, Cha 17

Benefit: As long as their morale is already no worse than normal, the cohort and followers you gain from the Leadership feat always begin combat in a heartened condition. (A heartened character gains a +1 morale bonus on Will saves against fear effects, including morale checks.) If your cohort or followers are already shaken or worse at the start of a battle, the benefit of this feat does not apply. You also gain a +5 bonus on rally checks made to rally the cohort and/or followers you have gained from the Leadership feat.

PRACTICED COHORT [LEADER]

Your cohort works well as part of your team.

Prerequisite: Leadership, Cha 15

Benefit: Your cohort gained from the Leadership feat gains any teamwork benefit for which you qualify, even if he or she doesn't meet the team member prerequisite for the benefit. In addition, your cohort doesn't count against the normal limit of eight members on a team, and his or her presence on the team doesn't affect any other character’s ability to qualify for the teamwork benefit.

Normal: If you do not have this feat, every member of a team must meet the team member prerequisite in order for anyone on the team to enjoy the teamwork benefit. Also, the maximum number of members in a team is eight.