Wild Halfling Racial Traits

    • Wild Halflings lack powerful muscles, but centuries of travel have given them a gift few other Halfings hold; their many experiences have taught them a great deal about the world of Tellene. +1 Dextarity, +1 Wisdom, -1 Strength, -1 Charisma.

  • Small-sized: As small-sized creature, Wild Halfling gain a +1 size bonus to armor class, a +1 size bonus on attacks rolls and a +4 size bonuse on Hide checks, but they must use smaller weapons than humans use, and their lifting and carring limits are three-quarters of those of Medium-size characters.

  • Wild Halfling base speed is 20 feet.

  • Low-light Vision: Wild Halfling can see twice as far as a human in starlight, moonlight, torchlight and similar condition or poor illumination. They retain the ability to distinguish color and detail under these conditions.

  • Halfling Luck: +1 racial bonus on all saving throws, like other Halfling, Wild Halflings are capable of avoiding mishaps.

  • Fearless: +2 moral bonus on saving throws against fear, this bonus stacks with the Halfling +1 saving throws in general.

    • +2 racial bonus on Survival checks: Wild Halfling live and thrive on this skill to provide for themselves and their clan.

  • Shared Heritage: Wild Halflings gain Bluff as Innuendo skill with a +2 racial bonus to Innuendo checks when sending a message to or receiving a message from another Halfling or intercepting a hidden message between Halflings.

    • Automatic Languages: Halfling Bonus Languages: Low-Elven, Celestial, Dwarven, Merchant's Tongue and one regional human language.

    • Favored Class Barbarian: A multiclass Wild Halfling's barbarian class does not count when determining whether he takes an experience point penalty for multiclassing.