Lightfoot Racial Traits

    • Lightfoot Halflings lack strength due to size, but are quick, and agile as a people. +2 Dexterity, -2 Strength.

    • Small-sized: As small-sized creature, Halfling gain a +1 size bonus to armor class, a +1 size bonus on attacks rolls and a +4 size bonuse on Hide checks, but they must use smaller weapons than humans use, and their lifting and carring limits are three-quarters of those of Medium-size characters.

    • Lightfoot Halfling base speed is 20 feet.

    • Low-light Vision: Lightfoot Halfling can see twice as far as a human in starlight, moonlight, torchlight and similar condition or poor illumination. They retain the ability to distinguish color and detail under these conditions.

    • Halfling Luck: +1 racial bonus on all saving throws, like other Halfling, Lightfoot Halflings are capable of avoiding mishaps.

    • Fearless: +2 moral bonus on saving throws against fear, this bonus stacks with the Halfling +1 saving throws in general.

    • + 2 racial bonus on Climb, Jump, and Move Silently checks: Lightfoot Halfling are agile, surefooted, and athletic.

    • +1 racial Bonus on attack rolls with thrown weapons and slings: Throwing and slinging stones is a common sport among Lightfoot halflings and they delvelope especially good aim.

    • +2 racial bonus on Listen checks: Lightfoot Halfling have keen ears.

    • Shared Heritage: Halflings gain Bluff as Innuendo skill with a +2 racial bonus to Innuendo checks when sending a message to or receiving a message from another Halfling or intercepting a hidden message between Halflings.

    • Automatic Languages: Lightfoot Halfling and Merchant's Tongue. Bonus Languages: Dwarven, Elven, Gnome Goblin and Orc and one regional human language.

    • Favored Class Rogue: A multiclass Lightfoot Halfling's rogue class does not count when determining whether he takes an experience point penalty for multiclassing.