Star Elves are personable and nimble , but have relatively fragile and delicate forms. +1 Charisma, +1 Dexterity, –2 Constitution
Medium-sized: As medium-sized creature, Moon Elves have no special bonuses or penalties due to their size.
Star Elf base speed is 30 ft.
Low-light Vision: Moon Elves can see twice as far as a human in starlight, moonlight, torchlight and similar condition or poor illumination. They retain the ability to distinguish color and detail under these conditions.
Immunity: to sleep spells and similar magical effects.
Star Elves have an innate resistance to enchantments spells or effects. +2 racial saving throw bonus against Enchantment spells or effects.
Weapon Proficiency: Star Elves receive the Martial Weapon Proficiency feats for the basterd sword, rapier, longbow, composite longbow, shortbow, and composite shortbow. Star Elves esteem the art of swordplay and archery, so all Star Elves are familiar with these weapons.
+2 racial bonus on Knowledge (arcana) checks. The teaching of lore to the young is standard, and Star Elf youths can recite long passages of tales and tidbits of magic.
+2 racial bonus on Listen, Search, and Spot checks. A Star Elf who merely passes within 5ft. of a secret or concealed door is entitled to a search check to notice it as if she were actively looking for the door. A Star Elf's senses are so keen that she practically has a sixth sense about hidden portals.
Twilight Touch: Star Elves have a magical affinity for starlight that gives them an unusual edge in fighting incorporeal foes. Between sunset and sunrise (x2 per day) a Star Elf accesses the twilight touch ability. You can make any melee weapon you wield against incorporeal opponents as if you had the ghost touch power, negating an incorporeal creature's ability to ignore 50% of successful attacks from a corporeal source, but only so long as he or she keeps the weapon in hand. Twilight Touch is a supernatural ability.
Elven Trance: As with all elves, Star Elves do not sleep like members of the other common races do. Instead, they meditate in a deep trance for 4 hours a day. An elf resting in this fashion gains the same benefit that a human does from 8 hours of sleep. While meditating, an elf dreams, though these dreams are actually mental exercises that have become reflexive through years of practice. The Common word for an elf’s meditation is “trance,” as in “four hours of trance.”
Automatic Languages: Low-Elven, High-Elven and Merchant's Tongue. Bonus Languages: Undercommon, Clestial and Sylvan.
Favored Class Bard. A multiclass Star Elf's bard class does not count when determining whether he takes an experience point penalty for multiclassing.