Starlight: This enormous firefly with a dark purple glowing bulb serves as Relunar's herald and rises to protect Relunar's faithful and combat her enemies in times of great need. Surprisingly stealthy despite its size, Starlight soars through the sky in near silence. Spotting Starlight is considered a sign of good luck and blessing of Relunar. Followers of Relunar who spot Starlight sometimes go as far as to set up shrines to the goddess marking the event. If destroyed, Starlight reappears later in full health, but Relunar's mortal worshipers consider attacking the creature blasphemy and go to great lengths to avenge the creature's temporary death.
Starlight; CR: 15; XP: 51,200; Align: NG; Huge outsider (extraplanar, good, herald)
Init: +10; Senses: darkvision 120 ft., Perception +29
DEFENSE: AC: 31; TAC: 15; FFAC: 24; HD: 18d10+108; HP: 207; Saves: For: +17, Ref: +14, Will: +15; SR: 26; DR: 15/evil; Immune: cold (itself and riders), electricity, sleep; Defensive Abilities: Shocking Carapace
OFFENSE: Speed: 30 ft.; fly 120 ft. (average); Melee: bite +25 (4d6+7 plus poison), 2 wings +21 (2d6+3); Space: 15 ft.; Reach: 15 ft.;
Special Attacks: lightning spark, dream dust, poison
Spell-Like Abilities: (CL 15th; concentration +22);
At will - cure serious wounds, dream, freedom of movement, hypnotic pattern (DC 19)
3/day - break enchantment, greater dispel magic, plane shift (self and willing targets only), remove curse, remove fear, remove paralysis
1/day - hallow, regenerate
Statistics: Str: 25; Dex: 22; Con: 23; Int: 20; Wis: 18; Cha: 24; BAB: +18; CMB: +27; CMD: 44 (52 vs trip)
Feats: Alertness, Dodge, Flyby Attack, Hover, Improved Initiative, Lightning Reflexes, Multiattack, Snatch, Wind Stance
Skills: Diplomacy (Ch) +28, Fly (D) +2, Handle Animal (Ch*) +25, Heal (W) +22, Knowledge (Geography) (I*) +23, Knowledge (Nature) (I*) +26, Knowledge (Planes) (I*) +26, Knowledge (Religion) (I*) +23, Perception (W) +29, Sense Motive (W) +29, Stealth (D) +19, Survival (W) +25
Special Abilities:
Lightning Spark (Su): A bolt of lightning in a 120' line arcs from Starlight's tail for 12d10 lightning, Reflex DC 25 takes half, usable every 1d4 rounds.
Dream Dust (Su): As a full-round action, Starlight can flutter its wings to create a 30-foot burst of dust centered on itself. This dust affects creatures as deep slumber, but with no Hit Die limit (Will DC 25 negates). This ability is usable every 1d4 rounds. The save DC is Constitution-based.
Shocking Carapace (Ex): Any creature that strikes Starlight takes 2d6 lightning damage, Reflex DC 25 takes half.
Poison (Ex): bite - injury - save Fort DC 20; frequency 1/round for 6 rounds; effect 1d6 Con; cure 2 saves
Languages: Auran, Celestial, Common (can't speak), telepathy touch
Special Qualities: no breath (itself and riders)
Organization: Solitary
Treasure: None
Nighthawk (unique avoral): This fierce avoral has jet black feathers with white spots on the tips, and his eyes are a bright silver that becomes dull and opaque when he's hunting or hiding. He is especially proud of his ability to pull up out of a full plummet with only inches to spare. He has an excellent singing voice and often belts out heroic songs of his own composing mid-battle.
Jet, Prince of the Night Sky (unique djinni): This arrogant djinni appears to be made of dense white smoke or inky black darkness dotted with bright stars (alternating between the two at whim). In either form, he has a long black beard, which he keeps meticulously combed. For payment, he prefers jewelry and items that summon air elementals.
Morrowsong (unique lillend): This dramatic lillend is a composer and author. Her scales are a silvery black, and she wears dozens of black silk ribbons in her hair. While she enjoys helping mortals, she constantly complains that it takes time away from her study and writing. She prefers payment in the form of bardic scrolls or long-lost songs.