BONE BOX CR 4
Type: mechanical Perception: DC 20 Disable Device: DC 20
EFFECTS:
Trigger: touch
Reset: repair
Effect: Atk +15 ranged (bone splinters, 2d6+4 plus red ache); multiple targets (all targets in a 10-ft. radius)
G
PIT TRAP CR 1
Type: mechanical Perception: DC 20 Disable Device: DC 20
EFFECTS:
Trigger: location
Reset: manual
Effect: 20-ft.-deep pit (2d6 falling damage); DC 20 Reflex avoids; multiple targets (all targets in a 10-ft.-square area)
1a& 1b - Baykok's
3 leng ghouls (eye of Lorimar insignia) wander the halls in search of ghouls attempting to escape. They will not attack the living unless attacked.
2) Ghoul crawlspace - leads up to the crawlspace above room 1b. Ghouls trying to escape the Lengs and avoid the Baykok's.
3) Leng ghoul lair
Coins 60 pp, 646 gp, 288 sp, 783 cp
Gems: Azurite (7 gp), Black Pearl (550 gp), Carnelian (40 gp), Deep Blue Spinel (120 gp), Green Spinel (45 gp), Green Spinel (55 gp), Ivory (35 gp), Ivory (50 gp), Malachite (10 gp), Malachite (12 gp), Milky Quartz (40 gp), Onyx (60 gp), Pyrite (9 gp), Rock Quartz (10 gp), Saltwater Pearl (80 gp), 2 x Shell (10 gp), Tigereye (8 gp), Topaz (600 gp), Turquoise (11 gp), zircon (65 gp)
Total value = 1827 gp
Masterwork Items: Masterwork Battleaxe (310 gp), Masterwork Breastplate (350 gp), Masterwork Light Shield (155 gp), Masterwork Chainmail (300 gp), Masterwork Composite Shortbow (375 gp), Masterwork Hide (165 gp), Masterwork Light Flail (308 gp), Masterwork Rapier (320 gp), Masterwork Shortsword (310 gp),
Total value = 2593 gp
Magic Items: Lance (+1 weapon) (sheds light) (2310 gp), Mithral Shirt (1100 gp), Oil of Arcane Mark (cr, 25 gp), Oil of Light (cr, 25 gp), Oil of Mage Armor (cr, 50 gp), Oil of Purify Food and Drink (cr, 25 gp), Potion of Cure Light Wounds (cr, 50 gp), Potion of Guidance (cr, 25 gp), Potion of Hide from Undead (cr, 50 gp), Potion of Protection from Chaos (cr, 50 gp), 3 x Potion of Resistance (cr, 25 gp), 2 x Potion of Shield of Faith (cr, 50 gp), Potion of Virtue (cr, 25 gp), Scroll of Comprehend Languages (cr, 25 gp), Scroll of Daze (cr, 12 gp 5 gp), Scroll of Divine Favor (cr, 25 gp), Scroll of Mirror Strike (uc, 25 gp), Scroll of Silent Image (cr, 25 gp), Wand of Grease (cr, 750 gp), Wand of Mending (cr, 375 gp), Wand of True Strike (cr, 750 gp) (design provides clue to function),
Total value = 5897 gp
4) Haunt - Here is an image of a wizard experimenting on creatures of foul design. It shifts from one side of the room, apparently working on something of import. When the adventurers get close, a Geist will inhabit the haunt and attack.
Coins 4 gp, 30 sp
Gems: Alabaster (10 gp), Azurite (10 gp), Hematite (10 gp), Hematite (11 gp), Jasper (50 gp), Milky Quartz (50 gp)
Total value = 141 gp
Magic Items
Half-plate (+1 armor) (1750 gp)
Tangle Bolt (226 gp) (inscription provides clue to function)
Level 9 Necromancer spellbookValue 2255 gp
Pages Filled 70/100
Spells
5th Astral Projection (Lesser), Blight, Undead Anatomy II
4th Agonize, Hallucinatory Terrain, Wandering Star Motes
3rd Aqueous Orb, Darkvision (Communal), Deep Slumber, Elemental Aura, Hold person, Tiny Hut, Toxic Gift
2nd Command Undead, Cushioning Bands, Ghoul Touch, Life Pact, Magic Mouth, Magic Siege Engine, Mirror Image, Skinsend
1st Cause Fear, Hold Portal, Long Arm, Memorize Page, Reduce Person, Refine Improvised Weapon
5) Fungus room - a leng ghoul was taken over by a mindslaver mold.
6) Sentries - 5 ghouls, 2 Creepers
7) The circlet - 20 ghouls, 8 ghoul hounds, 2 ghoul stalkers
Coins 50 pp, 669 gp, 307 sp, 812 cp
Gems: Black Pearl (400 gp), Black Pearl (500 gp), Chrysoprase (60 gp), Coral (80 gp), Garnet (100 gp), Onyx (55 gp), Opal (600 gp), 2 x Rose Quartz (45 gp), Sard (45 gp), Tourmaline (80 gp), Zircon (60 gp)
Total value = 2070 gp
Masterwork Items: Masterwork Light Shield (155 gp), Masterwork Light Hammer (301 gp)
Total value = 456 gp
Magic Items
Scroll of Expeditious Retreat (cr, 25 gp)
8) Huntsmaster Horrack - 1 huntmaster, 2 stalkers, 20 ghouls, 6 creepers
LEVEL 3:
Traps:
A
Deathtrap Ooze; CR: 8; XP: 4,800; Align: N; Large ooze
Init: -4; Senses: Perception -5
DEFENSE: AC: 10; TAC: 5; FFAC: 10; HD: 12d8+72; HP: 126; Saves: For: +10, Ref: +0, Will: -1; Immune acid, ooze traits
OFFENSE: Speed: 20 ft., climb 20 ft.; Melee: slam +13 (2d6+6 plus 2d6 acid and grab); Space: 10 ft.; Reach: 10 ft.; Special Attacks: constrict (2d6+6 plus 2d6 acid);
Statistics: Str 20, Dex 3, Con 22, Int —, Wis 1, Cha 1; BAB: +9; CMB: +15 (+19 grapple); CMD: 21 (can't be tripped)
Special Abilities:
Acid (Ex): A deathtrap ooze secretes acid that dissolves only flesh. Creatures made of materials other than flesh are immune to this acid.
Trap Form (Su): Taking 1 minute to do so, a deathtrap ooze can assume the form of any Medium or Large mechanical trap that has no more than one moving part (excluding pits). The ooze can maintain this form indefinitely. The trap it can assume the form of must be of a CR equal to or less than that of the deathtrap ooze itself—appropriate traps include the swinging axe trap (CR 1), the wall scythe trap (CR 4), and the falling block trap (CR 5). In trap form, the ooze uses its attack bonus, but otherwise functions as the emulated trap and uses that trap’s statistics and damage. If a creature searching for traps exceeds the DC to find the ooze’s trap form, a successful follow-up DC 19 Knowledge (dungeoneering) check allows the creature that discovered the trap to discern its true nature. If the ooze takes any damage, it reverts to its normal form as a free action. Otherwise, reverting to its normal form takes a swift action.
Languages:
Special Qualities:
Environment: any underground
Organization: solitary
Treasure: none
"The killing blade of this horrific trap drips with an animated sheen of foul brown-orange slime."
Treasure: Rod of Enlarge Metamagic (11,000gp) - golden rod
B - screaming faces adorn these doors to the room.
DEAD MAN'S BREATH CR 10
Type: magic Perception: DC 34 Disable Device: DC 34
EFFECTS:
Trigger: proximity (darkvision and see invisibility)
Reset: automatic
Effect: negative energy mist (15-foot line; 10d6 negative energy damage; DC 20 Reflex for half damage)
C
ENERGY DRAIN TRAP CR 10
Type: magic Perception: DC 34 Disable Device: DC 34
EFFECTS:
Trigger: visual (true seeing)
Reset: none
Effect: spell effect (energy drain, Atk +10 ranged touch, 2d4 temporary negative levels, DC 23 Fortitude negates after 24 hours)
D
CHAMBER OF BLADES TRAP CR 10
Type: mechanical Perception: DC 25 Disable Device: DC 20
EFFECTS:
Trigger: location
Duration: 1d4 rounds
Reset: repair
Effect: Atk +20 melee (3d8+3); multiple targets (all targets in a 20-ft.-square chamber)
E
FILTHY SLASHER TRAP CR 3
Type: mechanical Perception: DC 20 Disable Device: DC 22
EFFECTS:
Trigger: touch
Reset: manual
Effect: Atk +8 melee (scything blade; 1d8/19–20); Fortitude DC 14 to resist catching tetanus
F
LEVEL 4 - Burned Offerings
Potion of Good Hope - 750 gp; Major Potion
Potion of Cure Serious Wounds - 750 gp; Major Potion
Potion of Fly - 750 gp; Major Potion
+4 Full Plate - 17,650 gp; Major Armor
Ring of Wizardry (I) - 20,000 gp; Major Ring
+4 Kama (Small) - 32,302 gp; Major Weapon
Ring of Greater Energy Resistance (Cold) - 44,000 gp; Major Ring
Tome of Clear Thought +2 - 55,000 gp; Major Wondrous
Robe of the Archmagi - 75,000 gp; Major Wondrous
Mantle of Spell Resistance - 90,000 gp; Major Wondrous
+3 Holy Icy Burst Light Mace (Small) - 98,305 gp; Major Weapon
Potion of Shield of Faith - 50 gp; Medium Potion
Potion of Resist Energy (Electricity) - 300 gp; Medium Potion
Divine Scroll of Spike Growth - 375 gp; Medium Scroll
Potion of Good Hope - 750 gp; Medium Potion
+1 Shortbow - 2,330 gp; Medium Weapon
Wand of Bear's Endurance (37 Charges) - 3,330 gp; Medium Wand
+2 Leather Armor - 4,160 gp; Medium Armor
Rope of Entanglement - 21,000 gp; Medium Wondrous
Ring of Evasion - 25,000 gp; Medium Ring
+2 Wild Leather Armor (Small) - 25,160 gp; Medium Armor
Treasures
56 pp, 439 gp, 21 sp, Jet (90 gp), Lapis Lazuli (11 gp), Moonstone (55 gp), Rose Quartz (40 gp), Tigereye (12 gp), Topaz (450 gp), Zircon (50 gp)
62 pp, 446 gp
Coins 142 gp, 128 sp
Gems
Black Pearl (350 gp)
Chrysoberyl (90 gp)
Chrysoprase (55 gp)
Citrine (45 gp)
Coral (120 gp)
Red Spinel (60 gp)
Rose Quartz (40 gp)
Topaz (450 gp)