Hansy the Harpy; CR: 4; XP: 1,200; Align: CE; Medium monstrous humanoid
Init: +2; Senses: darkvision 60 ft.; Perception +7
DEFENSE: AC: 16 ; TAC: 13; FFAC: 13 ; HD: 7d10; HP: 38 ; Saves: For: +4 , Ref: +7, Will:+6
OFFENSE: Speed: 20 ft., fly 80 ft. (average); Melee: morningstar +8/+3 (1d8+1), 2 talons +3 (1d6)
Special Attacks: captivating song
Statistics: Str: 12 ; Dex: 15 ; Con: 10 ; Int: 7 ; Wis: 12 ; Cha: 17 ; BAB: +7 ; CMB: +8 ; CMD: 21
Feats: Dodge, Flyby Attack, Great Fortitude, Skill Focus (Bluff)
Skills: Bluff +7, Fly +12, Intimidate +7, Perception +7, Perform (song) +5
Special Abilities:
Captivating Song (Su): A harpy’s song has the power to infect the minds of those that hear it, calling them to the harpy’s side. When a harpy sings, all creatures aside from other harpies within 300-foot spread must succeed on a DC 16 Will saving throw or become captivated. A creature that successfully saves is not subject to the same harpy’s song for 24 hours. A victim under the effects of the captivating song moves toward the harpy using the most direct means available. If the path leads them into a dangerous area such as through fire or off a cliff, that creature receives a second saving throw to end the effect before moving into peril. Captivated creatures can take no actions other than to defend themselves. A victim within 5 feet of the harpy simply stands and offers no resistance to the harpy’s attacks. This effect continues for as long as the harpy sings and for 1 round thereafter. This is a sonic mind-affecting charm effect. The save DC is Charisma-based.
Languages: Common
Organization: solitary, pair, or flight (3-12)
Treasure: standard (leather armor, morningstar, and other treasure), 28pp, 325gp, 60sp; Gems (792gp): Agate (7 gp), Garnet (80 gp), Jasper (50 gp), Moonstone (50 gp), Moonstone (65 gp), Opal (450 gp), Rock Quartz (10 gp), Sard (60 gp), Tigereye (11 gp), Turquoise (9 gp); Art ( 125gp ): Silver noble family seal (60 gp), Silver statue of a dragon (65 gp)
"Save for the tattered wings and taloned feet, this creature resembles a feral woman with a wild look about her."
Hansy is looking for revenge as her sisters have kicked her from their eyrie to the south. She will lure players with her song and if it fails, she will attempt to have them rid her of her sisters and allow her to take her cave back.
Sisters:
Jecca and Gerraddah
Gems (725gp): Black Pearl (450 gp), Chrysoprase (40 gp), Deep Blue Spinel (90 gp), Green Spinel (55 gp), Milky Quartz (40 gp), Moonstone (50 gp)
Masterwork Battleaxe (310 gp), Masterwork Greataxe (320 gp), Masterwork Shortbow (330 gp), Masterwork Spear (302 gp)
Oil of Animate Rope (cr, 50 gp), Potion of Feather Step (apg, 50 gp), Potion of Guidance (cr, 25 gp), Scroll of Daze Monster (cr, 150 gp), Scroll of Protection from Law (cr, 25 gp)