Acolyte Adept 1; CR: 1/3; XP: 135; Human adept 1 Align: N; Humanoid (human)
Init: +1; Senses: Perception +1
DEFENSE: AC: 14; TAC: 11; FFAC: 13; HD: 1d6+2; HP: 5; Saves: For: -1, Ref: +1, Will: +3;
OFFENSE: Speed: 30 ft.; Melee: morningstar +0 (1d8) or silver dagger +0 (1d4/19-20); Ranged: silver dagger +1 (1d4/19-20); Special Attacks: ;
Adept Spells Prepared: (CL 1st; concentration +2);
1st - bless, cure light wounds
0 (at will) - guidance, light, mending
Statistics: Str: 10; Dex: 12; Con: 8; Int: 9; Wis: 13; Cha: 10; BAB: +0; CMB: +0; CMD: 11
Feats: Skill Focus (Handle Animal), Toughness
Skills: Acrobatics (D) +1, Appraise (I), Bluff (Ch), Climb (S), Craft ( ) (I), Diplomacy (Ch), Disable Device (I*), Disguise (Ch), Escape Artist (D) +1, Fly (D) +1, Handle Animal (Ch*) +7, Heal (W) +7, Intimidate (Ch), Knowledge (arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*), Knowledge (Local) (I*), Knowledge (Nature) (I*), Knowledge (Nobility) (I*), Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W) +1, Perform ( ) (Ch), Profession ( ) (W*), Ride (D) +1, Sense Motive (W) +1, Sleight of Hand (D*), Spellcraft (I*) +3, Stealth (D) +1, Survival (W) +1, Swim (S), Use Magic Device (Ch*); Racial Modifiers:
Languages: Common
Treasure: NPC Gear (scroll of cure light wounds, scroll of sleep, alchemist's fire, studded leather, morningstar, silver dagger, guard dog, healer's kit, silver holy symbol, smokestick, spell component pouch, tindertwig, 9 gp)