Ratfolk, Wizard - diviner 7; CR: 6; XP: 2,400; Ratfolk wizard 7 Align: N; Small humanoid (ratfolk)
Init: +9; Senses: darkvision 60 ft.; Perception +4
DEFENSE: AC: 17; TAC: 13; FFAC: 15; HD: 7d6+21; HP: 48; Saves: For: +6, Ref: +5, Will: +8;
OFFENSE: Speed: 20 ft., climb 20 ft.; Melee: masterwork quarterstaff +3 (1d4-2); Ranged: light crossbow +6 (1d6/19-20);
Special Attacks: swarming
Arcane School Spell-Like Abilities (CL 7th; concentration +12)
8/day - diviner's fortune (+3)
Diviner Spells Prepared CL 7th; concentration +12)
4th - arcane eye, dimension door, wall of fire
3rd - dispel magic, haste, lightning bolt (DC 18), tongues
2nd - glitterdust (DC 17), invisibility, scorching ray, see invisibility, spider climb
1st - alarm, comprehend languages, expeditious retreat, grease (DC 16), mage armor, magic missile (2)
0 - at will - acid splash, dancing lights, detect magic, message
Opposition Schools: enchantment, necromancy
Statistics: Str: 6; Dex: 14; Con: 13; Int: 20; Wis: 14; Cha: 10; BAB: +3; CMB: +0; CMD: 12
Feats: Craft Wondrous Item, Great Fortitude, Improved Initiative, Scribe Scroll, Spell Penetration, Toughness
Skills: Wizard (2+Int): Appraise (Int)(c) +15, Craft (alchemy) (I)(c) +7, Fly (D)(c), Knowledge (Arcana) (I*)(c) +12, Knowledge (Dungeoneering) (I*)(c), Knowledge (Engineering) (I*)(c), Knowledge (Geography) (I*)(c) +12, Knowledge (History) (I*)(c) +12, Knowledge (Local) (I*)(c), Knowledge (Nature) (I*)(c), Knowledge (Nobility) (I*)(c), Knowledge (Planes) (I*)(c) +12, Knowledge (Religion) (I*)(c), Linguistics (I*)(c) +15, Perception (W) +4, Profession ( ) (W*)(c), Spellcraft (I*)(c) +15, Stealth (D) +13 Racial Modifiers: +8 Climb, +2 Craft (alchemy), +2 Perception, +2 Use Magic Device
Special Abilities:
Languages: Abyssal, Aklo, Common, Dark Folk, Draconic, Dwarven, Giant, Gnoll, Goblin, Infernal, Sylvan, Terran, Undercommon
Special Qualities: arcane bond (staff), forewarned
Treasure: NPC Gear (potion of cure light wounds, scroll of clairaudience/clairvoyance, scroll of locate object, scrolls of magic weapon (4), wand of blur (13 charges), wand of burning hands (CL 5th, 8 charges), light crossbow, bolts (10), masterwork quarterstaff, cloak of resistance +1, headband of vast intelligence +2: spellbbook (all memorized plus: clairaudience/clairvoyance, floating disc, identify, locate object, magic weapon, minor image, shield), 92gp