Slayer 6, Bow, Elf; CR: 5; XP: 1,600; Elf slayer 6 Align: CG; Medium (elf)
Init: +4; Senses: Low-light Vision; Perception +10
DEFENSE: AC: 20; TAC: 14; FFAC: 16; HD: 6d10+18; HP: 63; Saves: For: +6, Ref: +9, Will: +1; +2 saves vs. enchantments, Immune: sleep
OFFENSE: Speed: 30 ft.; Melee: masterwork longsword +10/+5 (1d8+3/19-20); Ranged: +2 composite longbow +13x2/+13/+8 (1d8+8/x3);
Special Attacks: sneak attack +2d6, studied target +2 (2nd); Spell-Like Abilities: ;
Statistics: Str: 16; Dex: 18; Con: 14; Int: 17; Wis: 8; Cha: 10; BAB: +6; CMB: +9; CMD: 22
Feats: Focused Shot, Manyshot, Point Blank Shot, Point Blank Shot Master, Precise Shot, Rapid Shot, Weapon Focus (longbow)
Skills: Slayer (6+Int): Acrobatics (D)(c) +18, Bluff (Ch)(c), Climb (S)(c), Craft ( ) (I)(c), Disguise (Ch)(c) +9, Heal (W)(c), Intimidate (Ch)(c) +9, Knowledge (Dungeoneering) (I*)(c), Knowledge (Geography) (I*)(c) +11, Knowledge (Local) (I*)(c), Perception (W)(c) +10, Profession ( ) (W*)(c), Ride (D)(c) +13, Sense Motive (W)(c), Stealth (D)(c) +18, Survival (W)(c) +8, Swim (S)(c) Racial Modifiers: +2 Perception, +2 Spellcraft when identifying
Special Abilities:
Languages: Common, Elven,
Special Qualities: elven magic (+2 on CL checks to overcome SR, +2 Spellcraft when identifying), keen senses (+2 Perception), slayer talent (ranger combat style (archery - rapid shot, point blank shot master), rogue talent (weapon training - weapon focus))), track +2, weapon familiarity (proficient with longbows, longswords, rapiers, shortbows, and "elven" weapons),
Environment:
Organization:
Treasure: NPC Gear (+1 studded leather, +2 composite longbow (+3), arrows (20), masterwork longsword, heavy steel shield, potion of cure moderate wounds, potion of invisibility, gauntlets of giant strength +2, Circlet of Intelligence +2, cloak of elvenkind, boots of elvenkind), 324gp