Orc, Sergeant; CR: 2; XP: 600; Orc fighter 3 Align: CE; Medium humanoid (orc)
Init: -1; Senses: darkvision 60 ft.; Perception +0
DEFENSE: AC: 13; TAC: 9; FFAC: 13; HD: 3d10+9; HP: 30; Saves: For: +5, Ref: +0, Will: +1 (+1 vs. fear); Defensive abilities: bravery +1, ferocity Weakness: light sensitivity
OFFENSE: Speed: 30 ft.; Melee: masterwork greataxe +8 (+10) (1d12+6 (+9)/x3) or falchion +7 (+9) (2d4+4 (+6)/18-20); Ranged: javelin +2 (1d6+4 (+6))
Statistics: Str: 19 (23); Dex: 8; Con: 14; Int: 8; Wis: 11; Cha: 10; BAB: +3; CMB: +7 (+9); CMD: 16 (18)
Feats: Bullying Blow, Intimidating Prowess, Power Attack, Scarred Legion
Skills: Climb (S)(c), Craft ( ) (I)(c), Handle Animal (Ch*)(c), Intimidate (Ch)(c)+10 (+12), Perception (W), Profession ( ) (W*)(c), Ride (D)(c), Stealth (D), Swim (S)(c)
Languages: Common, Orc
Special Qualities: weapon familiarity
Environment: temperate hills, mountains, or underground
Organization: solitary, gang (2-4), squad (11-20 plus 2 sergeants of 3rd level and 1 leader of 3rd-6th level), or band (30-100 plus 150% noncombatants plus 1 sergeant of 3rd level per 10 adults, 1 lieutenant of 5th level per 20 adults, and 1 leader of 7th level per 30 adults)
Treasure: NPC gear (potion of bull strength, potion of cure moderate wounds, masterwork hide armor, masterwork greataxe, falchion, javelins (4), other treasure), 203gp