Bugbear, Cultist CR: 7; XP: 3,200; Bugbear oracle 6 Align: CE; Medium humanoid (goblinoid)
Init: +3; Senses: darkvision 60 ft., scent; Perception +14
DEFENSE: AC: 20 (22); TAC: 14; FFAC: 16 (18); HD: 9d8+24; HP: 64; Saves: For: +6, Ref: +9, Will: +6
OFFENSE: Speed: 30 ft.; Melee: +1 morningstar +10/+5 (1d8+4);
Oracle Spells known: (CL 6th; concentration +8)
3rd - (3/day) - bestow curse (DC 16), inflict serious wounds (DC 15), magic vestment
2nd - (6/day) - fog cloud, inflict moderate wounds (DC 14), resist energy, summon monster II
1st - (7/day) - cure light wounds, enlarge person, inflict light wounds (DC 13), protection from good, ray of sickening (DC 14), shield of faith (DC 13)
0 - (at will) - bleed (DC 13), create water, detect magic, detect poison, guidance, spark, virtue
Mystery: battle
Statistics: Str: 16; Dex: 16; Con: 15; Int: 12; Wis: 8; Cha: 14; BAB: +6; CMB: +9; CMD: 21
Feats: Blind-Fight, Combat Casting, Dodge, Skill Focus (Perception), Spell Focus (necromancy)
Skills: Intimidate (Ch) +18, Knowledge (Religion) (I*) +7, Perception (W) +14, Spellcraft (I*) +7, Stealth (D) +18, Survival (W) +5
Special Qualities: oracle's curse (tongues), revelations (battlefield clarity 1/day, surprising charge 1/day), stalker
Languages: Common, Giant, Goblin, Infernal
Treasure: NPC gear (wand of cure moderate wounds (25 charges), masterwork chain shirt, masterwork morningstar, +1 cloak of resistance, spell component pouch, 186gp)