Apprentice Jeweler; CR: 1/3; XP: 135; Human expert 1 Align: N; Humanoid (human)
Init: +2; Senses: Perception +4
DEFENSE: AC: 13; TAC: 12; FFAC: 11; HD: 1d8; HP: 4; Saves: For: +0, Ref: +2, Will: +2;
OFFENSE: Speed: 30 ft.; Melee: dagger -1 (1d4-1/19-20);
Statistics: Str: 8; Dex: 15; Con: 11; Int: 12; Wis: 10; Cha: 9; BAB: +0; CMB: -1; CMD: 11
Feats: Run, Skill Focus (Craft: Jewelry)
Skills: Acrobatics (D) +2, Appraise (I) +5, Bluff (Ch) +0, Climb (S) -1, Craft (jewelry) (I) +8, Diplomacy (Ch) +0, Disable Device (I*) +6, Disguise (Ch) +0, Escape Artist (D) +2, Fly (D) +2, Handle Animal (Ch*) -, Heal (W) +0, Intimidate (Ch) +0, Knowledge (arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*) +5, Knowledge (Local) (I*) +5, Knowledge (Nature) (I*), Knowledge (Nobility) (I*) +5, Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W) +4, Perform ( ) (Ch) +0, Profession ( ) (W*), Ride (D) +2, Sense Motive (W) +0, Sleight of Hand (D*), Spellcraft (I*), Stealth (D) +2, Survival (W) +0, Swim (S) -1, Use Magic Device (Ch*);
Languages: Common
Treasure: NPC gear (acid, padded armor, dagger, masterwork artisan's tools) 188 gp