Human Cavalier; CR: 1/2; XP: 200; Human Cavalier 01 Align: LN; Medium humanoid (human)
Init: +2; Senses: Perception +4
DEFENSE: AC: 18; TAC: 12; FFAC: 16; HD: 1d10+2+1; HP: 13; Saves: For: +4, Ref: +2, Will: +0; SR: ; DR: ; Special:
OFFENSE: Speed: 30 ft.; Melee: longsword +6 (1d8+4/19-20) or lance +5 (1d8+4/x3) or flail +5 (1d8+4); Ranged: light crossbow +3 (1d8/19-20); Special Attacks: challenge 1/day (+1 damage, additional +1 damage as long as only one threatening foe);
Statistics: Str: 18; Dex: 14; Con: 14; Int: 8; Wis: 10; Cha: 12; BAB: +1; CMB: +5; CMD: 17
Feats: Mounted Combat, Precise Strike, Weapon Focus (longsword)
Skills: Cavalier (4+Int): Bluff (Ch)(c) +5, Climb (S)(c) +4, Craft ( ) (I)(c), Diplomacy (Ch)(c), Handle Animal (Ch*)(c), Intimidate (Ch)(c) +5, Perception (W) +4, Profession ( ) (W*)(c), Ride (D)(c) +6, Sense Motive (W)(c), Swim (S)(c) Racial Modifiers:
Special Abilities:
Languages: Common
Special Qualities: mount (horse), order of the cockatrice, tactician 1/day (Precise Strike, 3 rounds)
Treasure: NPC Gear (chain shirt, heavy steel shield, light crossbow, 10 bolts, flail, lance, longsword, backpack, banner, bit and bridle, grappling hook, leather barding, rations (4), riding saddle, silk rope, sunrods (3)), 8gp
Mount:
Horse, Effective Druid Level 1; CR: ; XP: ; Align: N; Large animal
Init: +2; Senses: low-light vision, scent; Perception +5
DEFENSE: AC: 17; TAC: 11; FFAC: 15; HD: 2d8+5; HP: 14; Saves: For: +4, Ref: +5, Will: +1;
OFFENSE: Speed: 50 ft.; Melee: bite +3 (1d4+3) and 2 hooves -1 (1d6+1); Space: 10 ft.; Reach: 5 ft.;
Statistics: Str: 16; Dex: 15; Con: 13; Int: 2; Wis: 12; Cha: 6; BAB: +1; CMB: +5; CMD: 17 (21 vs. trip)
Feats: Light Armor Proficiency, Toughness
Bonus Tricks: combat training, work
Skills: Acrobatics (D)(c)(ac) +6, Appraise (I), Bluff (Ch), Climb (S)(c), Craft ( ) (I), Diplomacy (Ch), Disable Device (I*), Disguise (Ch), Escape Artist (D)(ac), Fly (D)(ac)(c), Handle Animal (Ch*), Heal (W), Intimidate (Ch)(ac), Knowledge (arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*), Knowledge (Local) (I*), Knowledge (Nature) (I*), Knowledge (Nobility) (I*), Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W)(ac)(c) +5, Perform ( ) (Ch), Profession ( ) (W*), Ride (D), Sense Motive (W), Sleight of Hand (D*), Spellcraft (I*), Stealth (D)(ac)(c), Survival (W)(ac), Swim (S)(ac)(c), Use Magic Device (Ch*); Racial Modifiers:
Special Qualities: link
Treasure: NPC Gear (leather barding, bit and bridle)