Battle Mage; CR: 2; XP: 600; Elf wizard 3 Align: NG; Medium humanoid (elf)
Init: +2; Senses: low-light vision; Perception +5
DEFENSE: AC: 16 (mage armor); TAC: 12; FFAC: 14; HD: 3d6+6; HP: 19; Saves: For: +2, Ref: +3, Will: +3; +2 vs. enchantments Immune: sleep
OFFENSE: Speed: 30 ft.; Melee: masterwork rapier +3 (1d6/18-20); Ranged: masterwork longbow +4 (1d8+1/x3); Special Attacks: hand of the apprentice (6/day);
Wizard Spells Prepared: (CL 3rd; concentration +6);
2nd - mirror image, scorching ray
1st - magic missile, shield, shocking grasp
0 (at will) - daze (DC 13), detect magic, light, resistance
Statistics: Str: 12; Dex: 15; Con: 12; Int: 17; Wis: 10; Cha: 8; BAB: +1; CMB: +2; CMD: 14
Feats: Combat Casting, Point Blank Shot, Scribe Scroll
Skills: Acrobatics (D) +4, Climb (S) +2, Knowledge (arcana) (I*) +9, Knowledge (History) (I*) +7, Perception (W) +5, Spellcraft (I*) +9 (+11 to identify magic item properties), Stealth (D) +4
Languages: Common, Draconic, Elven, Orc, Sylvan
Special Qualities: arcane bond (rapier), elven magic, weapon familiarity
Treasure: NPC Gear (potion of cure moderate wounds, scroll of glitterdust, scroll of invisibility, scroll of magic weapon, scroll of mirror image (2), scroll of obscuring mist, scroll of protection from evil, scroll of scorching ray, wand of mage armor (20 ch), masterwork longbow, arrows (20), masterwork rapier, spellbook - 2nd - Glitterdust, Mirror Image, Scorching Ray, Invisibility, Hideous Laughter, 1st - magic missile, shield, shocking grasp, charm person, reduce, magic weapon, protection from evil, mage armor, alarm, 113gp.