Fighter, Level 09; CR: 8; XP: 4,800; Oread male fighter 9 Align: N; Medium humanoid (human)
Init: +6; Senses: Darkvision 60 ft.; Perception +10
DEFENSE: AC: 28; TAC: 13; FFAC: 26; +2 AC to confirm criticals HD: 9d10+18; HP: 81; Saves: For: +8, Ref: +6, Will: +8; Defensive Abilities: bravery +2, acid resistance 5,
OFFENSE: Speed: 20 ft.; Melee: +1 longsword +18/+13 (1d8+9/19-20) or cold iron dagger +14/+8(1d4+6/19-20); Ranged: heavy crossbow +11/+6 (1d10/19-20)
Statistics: Str: 21; Dex: 14; Con: 12; Int: 8; Wis: 15; Cha: 8; BAB: +9; CMB: +14; CMD: 26
Oread Spell-Like Ability: (CL 9th; Concentration 8)
1/day - magic stone
Feats: Cleave, Greater Shield Focus, Improved Initiative, Iron Will, Power Attack, Shield Focus, Shield Specialization, Toughness, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword),
Skills: Heal (W) +2, Perception (W) +10, Survival (W) +5
Languages: Common, Terran
Special Qualities: armor training 2, bravery +2, weapon training 2 (heavy blades), Energy Resistane (acid resistance 5), Spell-Like Ability (can use magic stone 1/day (CL = character level, DC 11 + Cha mod), Earth Affinity (Sorcerers with elemental (earth) bloodline treat their charisma as 2 points higher for all sorcerer spells and class abilities. Clerics with the Earth domain cast their Earth domain powers and spells at +1 caster level)
Treasure: NPC Gear (+2 belt of mighty strength, potion of moderate light wounds (2), potion of enlarge person, +1 longsword, +1 half-plate, +1 heavy steel shield, +1 cloak of resistance, +1 ring of protection, alchemist's fire, holy water, oil (2), healer's kit (2 uses remaining), cold iron dagger, heavy crossbow, bolts (20), bedroll, tindertwigs (2), whetstone, wooden holy symbol, 454gp)