Slave Eraser - Mazz the Mindmaster
Warder - Hyeel the Silverchaser - Gnoll - Ranger
Frung Hall Swamp - Dire Animals
Lyle = Norveet the 3 arm mouseling.
Ulthorak - Tax Collector - Kitch Orlentork
Mhyrr is diseased - DC 14 to save - 3 Con, -3 Dex
- Follows Erasha - Goddess of Evil magic
The night wind accompanied by a thunderclap wakes you. Sitting up slowly in your furs, you notice that a steady rain falls and the occasional fork of lightning fills your vision followed by impenetrable darkness. You find yourself walking into the downpour when lightning strikes again revealing a dark figure in a tattered robe in front of you. She waves her arms and light forms a purple star in front of her. She then taps her silver-tipped staff to the floating symbol and before you appears a walled settlement. As the rain flows into your eyes, you notice that the encampment is surrounded by men and volleys of arrows are exchanged. Inside the walled settlement gnolls are desperately trying to fend off the human onslaught. Suddenly, walking out of a dark cave you see yourself with the star of Erasha in your hand as you command the gnolls around you. They listen to your every command as the defense suddenly turns offensive.
Rat Catcher - Lady Hannah - Leader of the Quandry - Travelleing music troupe
- Travelling Thieves Guild
Defeat of Schlekten Pferd:
From the King: Quaren 28, 513
15% tax on goods recovered.
1 year to establish above ground stronghold or forfeit to the crown