Cleric; CR: ; XP: ; Align: ; <size> <type>
Init: ; Senses:
DEFENSE: AC: ; TAC: ; FFAC: ; HD: ; HP: ; Saves: For: , Ref: , Will: ; SR: ; DR: ; Special:
OFFENSE: Speed: ; Melee: ; Ranged: ; Space: ; Reach: ; Special Attacks: ;
Domain Spell-like Abilities: ( CL <>, concentration + <> )
/day -
Cleric Spells Prepared: ( CL <>, concentration + <> );
1st -
0 - at will -
God: ; D = Domain spell; Domains:
Statistics: Str: ; Dex: ; Con: ; Int: ; Wis: ; Cha: ; BAB: ; CMB: ; CMD:
Feats:
Skills: Acrobatics (D), Appraise (I), Bluff (Ch), Climb (S), Craft ( ) (I), Diplomacy (Ch), Disable Device (I*), Disguise (Ch), Escape Artist (D), Fly (D), Handle Animal (Ch*), Heal (W), Intimidate (Ch), Knowledge (Arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*), Knowledge (Local) (I*), Knowledge (Nature) (I*), Knowledge (Nobility) (I*), Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W), Perform ( ) (Ch), Profession ( ) (W*), Ride (D), Sense Motive (W), Sleight of Hand (D*), Spellcraft (I*), Stealth (D), Survival (W), Swim (S), Use Magic Device (Ch*); Racial Modifiers:
Special Abilities:
Environment:
Languages:
Special Qualities: aura
Organization:
Treasure: