Acrobatics (D), Appraise (I), Bluff (Ch), Climb (S), Craft ( ) (I), Diplomacy (Ch), Disable Device (I*), Disguise (Ch), Escape Artist (D), Fly (D), Handle Animal (Ch*), Heal (W), Intimidate (Ch), Knowledge (Arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*), Knowledge (Local) (I*), Knowledge (Nature) (I*), Knowledge (Nobility) (I*), Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W), Perform ( ) (Ch), Profession ( ) (W*), Ride (D), Sense Motive (W), Sleight of Hand (D*), Spellcraft (I*), Stealth (D), Survival (W), Swim (S), Use Magic Device (Ch*);
BLANK TEMPLATE; CR: 1; XP: 400; Human fighter 1/ expert (sailor) 1 Align: N; Medium humanoid (human)
Init: +; Senses: Perception
DEFENSE: AC: 14; TAC: 10; FFAC: 14; HD: 1d10+1 + 1d8; HP: 15; Saves: For: +2, Ref: +0, Will: +2
OFFENSE: Speed: 30 ft.; Melee: cutlass +1 (1d6/18-20); Ranged: long bow +1 (1d8/x3);
Statistics: Str: ; Dex: ; Con: ; Int: ; Wis: ; Cha: ; BAB: +1; CMB: +1; CMD: 11
Feats (3):
Skills: Fighter (2+1+Int/lvl) + Expert (6+1+Int/lvl): Acrobatics (D)(c) , Bluff (Ch)(c), Climb (S)(c), Craft ( ) (I)(c), Diplomacy (Ch)(c), Handle Animal (Ch*)(c), Intimidate (Ch)(c), Knowledge (Dungeoneering) (I*)(c), Knowledge (Engineering) (I*)(c), Knowledge (Geography) (I*)(c), Knowledge (Local) (I*)(c), Knowledge (Nature) (I*) (c), Knowledge (Religion) (I*)(c), Perception (W)(c), Perform () (Ch)(c), Profession (sailor) (W*)(c), Ride (D)(c), Survival (W)(c), Swim (S)(c)
Languages: Common
Special Qualities: bonus feat (1st level), skilled (+1 skill rank/level)
Treasure: NPC Gear (potion of cure light wounds, alchemist's fire, holy water, oil (2), leather, heavy wooden shield, long bow, arrows (20), cutlass), 193gp
Strong and healthy fighter/sailor; CR: 1; XP: 400; Human fighter 1/ expert (sailor) 1 Align: N; Medium humanoid (human)
Init: +5; Senses: Perception +6
DEFENSE: AC: 19; TAC: 11; FFAC: 17; HD: 1d10+2+1 + 1d8 +2; HP: 19; Saves: For: +4, Ref: +1, Will: +2
OFFENSE: Speed: 30 ft.; Melee: cutlass +4 (1d8+3/18-20); Ranged: long bow +2 (1d8/x3);
Statistics: Str: 17; Dex: 12; Con: 14; Int: 10; Wis: 13; Cha: 8; BAB: +1; CMB: +4; CMD: 15
Feats: Cleave, Improved Initiative, Power Attack
Skills: Fighter (2+1+Int/lvl) + Expert (6+1+Int/lvl): Acrobatics (D)(c) +5, Bluff (Ch)(c), Climb (S)(c) +7, Craft (leather) (I)(c) +4, Diplomacy (Ch)(c), Handle Animal (Ch*)(c), Intimidate (Ch)(c) +3, Knowledge (Dungeoneering) (I*)(c) +4, Knowledge (Engineering) (I*)(c), Knowledge (Geography) (I*)(c), Knowledge (Local) (I*)(c) +4, Knowledge (Nature) (I*) (c), Knowledge (Religion) (I*)(c), Perception (W)(c) +6, Perform () (Ch)(c), Profession (sailor) (W*)(c) +5, Ride (D)(c), Survival (W)(c), Swim (S)(c) +7
Languages: Common
Special Qualities: bonus feat (1st level), skilled (+1 skill rank/level)
Treasure: NPC Gear (potion of cure light wounds, alchemist's fire, holy water, oil (2), leather, heavy wooden shield, long bow, arrows (20), cutlass), 193gp