Crystalfolk, Emerald Fighter 1; CR: 1/2; XP: 200; Emerald crystalfolk fighter (two-handed fighter) 1; Align: N; Large outsider (native earth)
Init: +0; Senses: darkvision 60 ft., Perception +3
DEFENSE: AC: 16; TAC: 9; FFAC: 16; HD: 1d10+3+1; HP: 14; Saves: For: +5, Ref: +0, Will: +2; Immune: acid, SD: 1/day reflect ray
OFFENSE: Speed: 30 ft., 20 ft. in armor; Melee: greatsword +4 (3d6+4/19-20) or heavy flail +3 (2d8 +4/19-20); Ranged: javelin +0 (1d8+3); Space: 10 ft.; Reach: 5 ft.
Statistics: Str: 17; Dex: 11; Con: 16; Int: 10; Wis: 14; Cha: 4; BAB: +1; CMB: +5; CMD: 15
Feats: Power Attack, Weapon Focus (greatsword)
Skills: Fighter (2+Int): Climb (S)(c), Craft ( ) (I)(c), Handle Animal (Ch*)(c), Intimidate (Ch)(c) +1, Knowledge (Dungeoneering) (I*)(c), Knowledge (Engineering) (I*)(c), Perception (W) +3, Profession ( ) (W*)(c), Ride (D)(c), Stealth (D) -4, Swim (S)(c) Racial Modifiers:
Languages: Common, Terran
Special Qualities: Light sensitivity, crystalline form (+2 AC vs. rays, 1/day reflect ray), elemental immunity (acid), vulnerable to sunlight
Treasure: NPC Gear (banded mail, greatsword, javelins (3), heavy flail), 24gp