Salmander, Cave
Starting Statistics: Size Medium; Speed: 40 ft.; AC +2 natural armor; Attack bite (1d6); Ability Scores Str 13, Dex 12, Con 13, Int 1, Wis 12, Cha 4; Special Qualities darkvision 60 ft.
4th-Level Advancement: Ability Scores Str +2, Con +2; Special Qualities combat training
Samples:
Cave Salamander (2nd Level); CR: -; XP: -; Align: ; Medium
Init: ; Senses: darkvision 60 ft. Perception +1
DEFENSE: AC: 14; TAC: 12; FFAC: 12 (+1 Dex, +2 natural, +1 Dodge); HD: 3d8+3; HP: 16; Saves: For: +4, Ref: +4, Will: +2; SR: ; DR: ; Special:
OFFENSE: Speed: 40 ft.; Melee: bite +3 (1d6+1); Space: ; Reach: ; Special Attacks: ; Spell-Like Abilities: ;
Statistics: Str: 13; Dex: 12; Con: 13; Int: 1; Wis: 12; Cha: 4; BAB: +2; CMB: +3; CMD: 14
Feats (2): Dodge, Mobility
Bonus Tricks (1): Rescue
Skills: Acrobatics (D)(ac)(c) +5, Appraise (I), Bluff (Ch), Climb (S)(ac)(c) +5, Craft ( ) (I), Diplomacy (Ch), Disable Device (I*), Disguise (Ch), Escape Artist (D)(ac), Fly (D)(ac)(c), Handle Animal (Ch*), Heal (W), Intimidate (Ch)(ac), Knowledge (arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*), Knowledge (Local) (I*), Knowledge (Nature) (I*), Knowledge (Nobility) (I*), Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W)(ac)(c) +1, Perform ( ) (Ch), Profession ( ) (W*), Ride (D), Sense Motive (W), Sleight of Hand (D*), Spellcraft (I*), Stealth (D)(ac)(c) +5, Survival (W)(ac), Swim (S)(ac)(c), Use Magic Device (Ch*); Racial Modifiers:
Special Abilities:
Languages:
Special Qualities: darkvision 60 ft., link, share spells
Environment:
Organization:
Treasure:
Cave Salamander (7th level); CR: -; XP: -; Align: ; Medium
Init: ; Senses: darkvision 60 ft. Perception +1
DEFENSE: AC: 19; TAC: 12; FFAC: 17 (+2 Dex, +6 natural, +1 Dodge); HD: 6d8+18; HP: 44; Saves: For: +7, Ref: +7, Will: +4; +4 saves vs enchantments; SR: ; DR: ; Special: evasion
OFFENSE: Speed: 40 ft.; Melee: bite +7 (1d6+3); Space: ; Reach: ; Special Attacks: ; Spell-Like Abilities: ;
Statistics: Str: 17; Dex: 14; Con: 16; Int: 1; Wis: 12; Cha: 4; BAB: +4; CMB: +6; CMD: 16
Feats (3): Dodge, Mobility, Spring Attack
Bonus Tricks (3): Rescue
Skills: Acrobatics (D)(ac)(c) +7, Appraise (I), Bluff (Ch), Climb (S)(ac)(c) +5, Craft ( ) (I), Diplomacy (Ch), Disable Device (I*), Disguise (Ch), Escape Artist (D)(ac), Fly (D)(ac)(c), Handle Animal (Ch*), Heal (W), Intimidate (Ch)(ac), Knowledge (arcana) (I*), Knowledge (Dungeoneering) (I*), Knowledge (Engineering) (I*), Knowledge (Geography) (I*), Knowledge (History) (I*), Knowledge (Local) (I*), Knowledge (Nature) (I*), Knowledge (Nobility) (I*), Knowledge (Planes) (I*), Knowledge (Religion) (I*), Linguistics (I*), Perception (W)(ac)(c) +1, Perform ( ) (Ch), Profession ( ) (W*), Ride (D), Sense Motive (W), Sleight of Hand (D*), Spellcraft (I*), Stealth (D)(ac)(c) +6, Survival (W)(ac), Swim (S)(ac)(c), Use Magic Device (Ch*); Racial Modifiers:
Special Abilities:
Languages:
Special Qualities: combat training, darkvision 60 ft., devotion, evasion, link, share spells
Environment:
Organization:
Treasure: