Cleric, Zarinel; CR: 8; XP: 4,800; Human female cleric 9 Align: NE; Medium humanoid (human)
Init: +6; Senses: Perception +12
DEFENSE: AC: 20; TAC: 13; FFAC: 18 ; HD: 9d8+27 ; HP: 89 ; Saves: For: +11 , Ref: +6, Will: +11
OFFENSE: Speed: 20 ft.; Melee: +2 shortsword +10/+5 (1d6+2/19-20); Ranged: light crossbow +8 (1d8/19-20); Special Attacks: channel negative energy 9/day (DC 18, 5d6), dazing touch (7/day);
Domain Spell-Like Abilities: (CL 9th, concentration +13)
7/day - dazing touch (cause a living creature to be dazed for 1 round - creatures of higher hit dice are unaffected)
7/day - copycat (make an illusion copy of yourself (9 rounds) that functions as a single image mirror image spell)
1/day - charming smile (cast charm person as a swift action DC 18 for 9 rounds)
1/day - master's illusion (creates an illusion that hides the appearance of self and any allies within 30' (DC 18 to disbelieve)
Cleric Spells Prepared: (CL 9th, concentration +13)
5th - charm monsterD (DC 21), flame strike (DC 19)
4th - confusionD, freedom of movement, poison (DC 18), spell immunity (2 spells)
3rd - bestow curse (DC 17), contagion (DC 17) (2), nondetectionD, prayer
2nd - bear's endurance, darkness, invisibilityD, animate dead, desecrate, resist energy
1st - bane (DC 15) (2), disguise selfD, entropic shield, obscuring mist, protection from good
0 (at will) - bleed (DC 16), detect poison, light, virtue
D: domain spell; Domains: Trickery, Charm
Statistics: Str: 14 ; Dex: 15 ; Con: 18 ; Int: 10 ; Wis: 19 ; Cha: 15 ; BAB: +6 ; CMB: +8; CMD: 21
Feats: Extra Channel, Greater Spell Focus (enchantment), Improved Channel, Improved Initiative, Selective Channeling, Spell Focus (enchantment)
Skills: Acrobatics (D) +2, Appraise (I) +0, Bluff (Ch) +14, Climb (S) +2, Craft ( ) (I) +0, Diplomacy (Ch) +14, Disguise (Ch) +6, Escape Artist (D) +2, Fly (D) +2, Heal (W) +4, Intimidate (Ch) +2, Perception (W) +12, Ride (D) +2, Sense Motive (W) +8, Spellcraft (I*) +4, Stealth (D) +6, Survival (W) +4, Swim (S) +2,
Special Qualities: aura
Languages: Common
Treasure: NPC Gear (+1 chainmail, +2 shortsword, dagger, light crossbow, 20 bolts, +1 cloak of resistance, +2 headband of inspired wisdom, pearl of power (1st), +1 ring of protection, potions of cure moderate wounds (4), silver unholy symbol, unholy water, onyx gem 100gp (5), silver dust for desecrate 25gp, 564gp