Gnoll Cleric, 4th level; CR: 5; XP: 1,600; Gnoll cleric 4 Align: CE; Medium humanoid (gnoll)
Init: +1; Senses: darkvision 60 ft.; Perception +3
DEFENSE: AC: 18; TAC: 11; FFAC: 17; HD: 6d8+4; HP: 31; Saves: For: +7, Ref: +2, Will: +7; SR: ; DR: ; Special:
OFFENSE: Speed: 20 ft.; Melee: masterwork falchion +8 (2d4+4/18-20); Ranged: javelin +5 (1d6+3); Special Attacks: channel negative energy 6/day (DC 15, 2d6);
Domain Spell-Like Abilities: (CL 4th, concentration +7)
6/day - copycat (4 rounds), strength surge (+2)
Cleric Spells Prepared: (CL 4th, concentration +7)
2nd - death knell (DC 15), dread bolt (DC 15), hold person (DC 15), invisibilityD
1st - bane (DC 14), doom (DC 14), enlarge personD(DC 14), entropic shield, ray of sickening(DC 14)
0 - at will - bleed (DC 13), guidance, resistance, stabilize
D domain spell; Domains Strength, Trickery
Statistics: Str: 17; Dex: 12; Con: 10; Int: 8; Wis: 16; Cha: 12; BAB: +4; CMB: +7; CMD: 18
Feats: Combat Casting, Extra Channel, Improved Channel
Skills: (2+Int): Spellcraft (I*)(c) +8
Languages: Gnoll
Treasure: NPC Gear (potion of cure light wounds, wand of cure light wounds (50 ch), alchemist's fire (2), masterwork scale mail, javelins (2), masterwork falchion, amlet of natural armor +1, 33gp)