Slayer 4, Elf; CR: 3; XP: 800; Elf slayer 4 Align: CG; Medium (elf)
Init: +4; Senses: Low-light Vision; Perception +8
DEFENSE: AC: 20; TAC: 14; FFAC: 16; HD: 4d10+12; HP: 43; Saves: For: +5, Ref: +8, Will: +0; +2 saves vs. enchantments, Immune: sleep
OFFENSE: Speed: 30 ft.; Melee: longsword +6 (1d8+2/19-20); Ranged: +1 composite longbow +10/+10 (1d8+3/x3);
Special Attacks: sneak attack +1d6, studied target +1; Spell-Like Abilities: ;
Statistics: Str: 14; Dex: 18; Con: 14; Int: 15; Wis: 8; Cha: 10; BAB: +4; CMB: +6; CMD: 19
Feats: Point Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow)
Skills: Slayer (6+Int): Acrobatics (D)(c) +11, Bluff (Ch)(c), Climb (S)(c), Craft ( ) (I)(c), Disguise (Ch)(c) +7, Heal (W)(c), Intimidate (Ch)(c) +7, Knowledge (Dungeoneering) (I*)(c), Knowledge (Geography) (I*)(c) +9, Knowledge (Local) (I*)(c), Perception (W)(c) +8, Profession ( ) (W*)(c), Ride (D)(c) +11, Sense Motive (W)(c), Stealth (D)(c) +11, Survival (W)(c) +6, Swim (S)(c) Racial Modifiers: +2 Perception, +2 Spellcraft when identifying
Special Abilities:
Languages: Common, Elven,
Special Qualities: elven magic (+2 on CL checks to overcome SR, +2 Spellcraft when identifying), keen senses (+2 Perception), slayer talent (ranger combat style (archery - rapid shot), rogue talent (weapon training - weapon focus))), track +2, weapon familiarity (proficient with longbows, longswords, rapiers, shortbows, and "elven" weapons),
Environment:
Organization:
Treasure: NPC Gear (+1 studded leather, +1 composite longbow (+2), arrows (20), longsword, heavy steel shield, potion of cure moderate wounds, potion of invisibility), 124gp