Bugbear, Ambusher; CR: 10; XP: 1,600; Bugbear ranger (trapper) 8 Align: CE; Medium humanoid (goblinoid)
Init: +6; Senses: darkvision 60 ft., scent; Perception +11
DEFENSE: AC: 25 ; TAC: 14 ; FFAC: 22; HD: 3d8+8d10+33 ; HP: 90 ; Saves: For: +11 , Ref: +12 , Will: +7
OFFENSE: Speed: 30 ft; Melee: +1 longsword +14/+9 (1d8+6/19-20), +1 short sword +14 (1d6+3/19-20); Ranged: masterwork dagger +11 (1d4+5/19-20)
Special Attacks: favored enemy (elves +4, gnomes +2), traps (7/day; DC 17; pit trap, snare trap, tar trap)
Statistics: Str: 20 ; Dex: 14 ; Con: 16 ; Int: 10 ; Wis: 16 ; Cha: 6 ; BAB: +10 ; CMB: +15 ; CMD: 27
Feats: Dodge, Double Slice, Endurance, Improved Initiative, Improved Natural Armor, Quick Draw, Two-Weapon Defense, Two-Weapon Fighting, Two- Weapon Rend
Skills: Climn +11, Disable Device +18, Intimidate +15, Perception +11, Stealth +18, Survival +11; Racial Modifiers: +4 Intimidate, +4 Stealth
Special Abilities:
Stalker (Ex): Perception and Stealth are always class skills for bugbears
Special Qualities: favored terrain (forest +2), stalker, track +1, wild empathy +1
Languages: Common, Goblin
Organization: solitary, pair, gang (3-6), or warband (7-12 plus 2 warriors of 1st level and 1 chieftain of 3rd-5th level)
Treasure: NPC Gear (potion of cure light wounds (2), potion of cure moderate wounds (2), potion of invisibility, +1 chain shirt, +1 longsword, +1 short sword, +1 cloak of resistance, +1 amulet of natural armor, +1 ring of protection, masterwork dagger (2), 271gp)
“This muscular, savage humanoid stands 7 feet tall. Coarse hair covers most of its body. Its mouth is full of long, sharp fangs, and its nose is much like that of a bear”