Bursting through a crack in the ground, this behemoth is hungry and will attack the largest opponent.
Centipede, Titan; CR: 9; XP: 6,400; Align: N; Colossal vermin
Init: +0; Senses: darkvision 60 ft. Perception +4
DEFENSE: AC: 21; TAC: 2; FFAC: 21; HD: 10d8+90; HP: 135; Saves: For: +16, Ref: +3, Will: +3; Immune mind-affecting effects
OFFENSE: Speed: 60 ft.; Melee: bite +15 (4d6+24 plus poison); Space: 30 ft.; Reach: 30 ft.; Special Attacks: trample (6d6+24, DC 31);
Statistics: Str: 43; Dex: 11; Con: 29; Int: -; Wis: 10; Cha: 2; BAB: +7; CMB: +31; CMD: 41 (can't be tripped)
Skills: Climb (S) +24, Perception (W) +4, Stealth (D) -8; Racial Modifiers: +8 Climb, +4 Perception, +8 Stealth
Special Abilities:
Poison (Ex): Bite—injury; save Fort DC 24; frequency 1/round for 6 rounds; effect 1d6 Dex; cure 2 consecutive saves.
Special Qualities: compression
Environment: temperate or warm forests or underground
Organization: solitary, pair, or colony (3-6)
Treasure: none
"A writhing, seemingly endless segmented monstrosity crawls forth, its great mandibles clacking as it spies prey."