Duergar, Sharpshooter; CR: 1/2; XP: 200; Duergar Ranger 1 Align: LE; Medium humanoid (dwarf)
Init: +2; Senses: darkvision 120 ft.; Perception +6
DEFENSE: AC: 15 ; TAC: 12 ; FFAC: 13; HD: 1d10+3 ; HP: 13; Saves: For: +4, Ref: +4, Will: +2 (+1 vs. fear, +2 vs. spells); Immune: paralysis, phantasms, poison; Weaknesses: light sensitivity
OFFENSE: Speed: 20 ft.; Melee: warhammer +3 (1d8+2/x3); Ranged: masterwork light crossbow +4 (1d8/19-20);
Special Attacks: favored enemy (dwarves +2)
Spell-Like Abilities: (CL 1st, concentration -2)
1/day - invisibility (self only), ironskin*
Statistics: Str: 14 ; Dex: 15 ; Con: 14 ; Int: 10 ; Wis: 15 ; Cha: 4 ; BAB: +1 ; CMB: +3; CMD: 15 (19 vs. bull rush or trip on solid ground)
Feats: Rapid Reload (light crossbow)
Skills: Climb +5, Handle Animal +1, Knowledge (dungeoneering) +4, Perception +6, Stealth +5, Survival +6; Racial Modifiers: +2 Perception relating to stonework, +4 Stealth
Special Qualities: ironskinned*, slow and steady, stability, track +1, wild empathy -2
Languages: Common, Dwarven Undercommon
Organization: solitary, team (2-5), squad (6-12 plus 3 sergeants of 3rd level and 1 leader of 3rd-8th level), or clan (13-80 plus 25% noncombatant children plus 1 sergeant of 3rd level per 5 adults, 3-6 lieutenants of 3rd-6th level and 1-4 captains of 9th level)
Treasure: NPC Gear (studded leather, masterwork light crossbow [20 bolts], warhammer, 16 gp)
"This bald, long-bearded dwarf has dull gray skin, low arching brows, and eyes that seem to absorb rather than reflect the light."