First post

Publiseringsdato: 27.sep.2013 10:17:00

(Blah, blah. This thing can be skipped.)

https://sites.google.com/site/comccomic/archive/firstpost
https://sites.google.com/site/comccomic/archive/comc##
https://sites.google.com/site/comccomic/archive/comc##
https://sites.google.com/site/comccomic/archive

Hi! This is the first post in the archive (duh!).

I hope you enjoy my comic. If you do, please leave me some feedback! I would love to hear what other people think of my work.

Fair warning: The first characters were designed to be simple to draw by hand but easy to recognize, and I kept that style when I redrew the first comic in Paint. This means most of the time the characters will be copied and pasted, with some minor tweaks depending on the panel. As mentioned on the front page, the comic was inspired partly by my lack of drawing skills - I made my characters in a very simplistic style, and since they don't move much, the copy-paste method is useful and in my opinion doesn't lower the quality of the comic. This is because I consider the dialogue the most important part of Com'c. :)

That said, in many other comics, copy-paste would look odd. Can you imagine a Spider-Man comic where everyone was in the same body position in each panel? I can, to some extent, and it looks ridiculous.

P.S. February 18th, 2014:

Over the course of the first 60 str'ps (or 59, to be more precise), the comic's art has evolved a lot. Especially the speech bubbles, which gradually got a little better until around str'ps #18-20, when their style got a much-needed overhaul that made them a billion times better. Looking back at the bubbles before those str'ps is sort of painful, even for me. Over time, the characters also get a bit more refined, with me removing and adding pixels here and there. And the mouths get better fairly quickly early on.

So please don't judge the art style of the comic on the first 20-30 str'ps alone. It gets better.

You'll also find various small comments from February 18th, 2014 (today), and from January 30th, 2014, in the commentaries for str'ps #1-23 and #24-40, respectively. That's because it took me until str'p #41 to get navigation in place, and then I had to retroactively add it.

P.P.S. September 16th, 2014:

I can't believe I didn't go back here and make another P.S. a long time ago, when I finished Project Twex. Anyway, if you think the comic is too small and pixelized, rest assured that from #74 on, they're twice as big and much better-looking. It was a three-week project, but totally worth it. I've been tempted to remake a few of the old str'ps with post-Twex art.