Fuinjutsu
Rank: 5 (C-Class);
Learn DC: 18, 2 success;
Perform requirements: 8 ranks (DC 18);
Time: 1 attack action;
Components: C, H, X;
Range: 0 feet;
Effect: Stores up to 10 pounds of non-living matter into a storage seal;
Duration: Permanent (or until discharged);
Saving Throws: None;
Chakra Resistance: Yes (object);
Chakra Cost: 20.
This technique creates a type of seal called a storage seal, a basic application of combining space/time ninjutsu and sealing techniques. The seal can hold up to 10 pounds of non-living matter in a pocket of reality. When sealed, the objects are weightless, take no space and are treated as though stored in the seal. The seal is always marked with a symbol that can give a vague idea to its content. A sealed kunai might, for example, be marked "sword" or "blade."
If the seal is destroyed, objects stored within have a 50% chance of being destroyed (roll for each individual objects).
Objects can be added into the seal by performing this technique and paying only 5 points of chakra until the seal reaches its maximum capacity.
The seal can be undone as a move action that does not provoke an attack of opportunity with a Fuinjutsu check (DC 18) and performing half-seals, but costs no chakra.
If a weapon was sealed, it appears in hand and ready to use. The seal cannot partially be undone, and every object is unsealed at once.
Sealed objects are stored in a pocket of reality where time does not apply—they do not age, decay and will remain in the same state as when they were sealed. Comparatively, living creatures and objects carrying any type of storage seal (such as gesouin or chuuzouin) cannot be stored by means of a seal such as this. A scroll can be made to carry liquid, but once a single seal is undone, the entire scroll is ruined, unless the liquid was in a container. A destroyed seal has a 50% chance of
releasing all of the objects in the scroll, dealing 2d6 points of damage per full seal to every creature caught in the square the seal was destroyed (Reflex save DC 25 for half). A single blank scroll can hold up to 5 such seals, up to one per page.
Mastery
Each step of mastery in this technique increases the maximum capacity of the storage seal by 5 pounds.
Expendable Components: Materials to scribe a seal.
Scribing the seal requiress a Fuinjutsu check (DC 20), does not have to be done by the user and takes 1 page
(equivalent to 250 words). An attempt to craft the seal takes 5 rounds, and a failed check will result in the sealing process failing without the user noticing until the end.
A Fuinjutsu check with the same difficulty class can be attempted to confirm the seal was crafted successfully (cannot be retried).
Fuinjutsu (Requires Fuinjutsu 12 ranks) [Kinjutsu of All Ninja Villages]
Rank: 5 (B-Class);
Learn DC: 19, 5 success;
Perform requirements: 10 ranks (DC 20);
Time: 10 minutes;
Components: C, H, X;
Range: 10 feet;
Target: Two willing creatures;
Duration: Permanent;
Saving Throws: None;
Chakra Resistance: Yes;
Chakra Cost: 80.
This technique bonds two targets together using seals and was previously used on Genin
teams to force teamwork, before being banned after the Second Great War due to the
number of suicide encountered after their "bonding" partner died. To properly execute
this technique, the two targets to be bonded together (one of which may be the user) will
need to scribe a seal on each other using the "partner's" blood. While the seal is rather
simple, the consequences can be rather harsh if the scribing failed.
Once the technique is successfully performed, both creatures will become instantly
familiar with each other and will be able to detect each other as though Sensing Chakra
and Detecting Emotion permanently, with the same range. In addition, the partners will
gain a +4 bonus to Charisma-based and Wisdom-based skill checks made to interact with
each other (such as Diplomacy and Sense Motive), as well as improving the flanking
bonus to attack roll and aid another bonus to skill checks by +1 when made with the
partner.
Once the seal is placed on a creature, it becomes permanent and takes one seal slot. It
cannot be broken except by means such as Gekata no Fuukatsu, and even in that case, if
both seals aren't broken at the very same time, the process will fail. A single creature can
only be bonded to 2 other creatures without problems; any more and the sealing process
will fail.
If a creature's partner dies, it is likely to fall in depression and have a hard time to cope
with its connection's death. Suicide after the death of one's partner is frequent, and
complete refusal to accept another bond afterward is even more.
Expendable Components: Materials to scribe a seal on each recipient. Scribing the seal
requiress a Fuinjutsu check (DC 20), does not have to be done by the user and takes one
seal slot. An attempt to craft the seal takes 5 rounds, and a failed check will result in the
sealing process failing without the user noticing until the end. A failed sealing will knock
the recipient unconscious for 1 hour.
A Fuinjutsu check with the same difficulty class can be attempted to confirm the seal was
crafted successfully (cannot be retried).