Zephyr's Wind Spell
Ninjutsu (Fuuton)
Rank: 3 (D-Class);
Learn DC: 15, 1 success;
Perform requirements: 5 ranks (DC 14);
Time: 1 attack action;
Components: H, E;
Area: 10-ft. radius emanation centered on the user;
Duration: Instantaneous;
Saving Throws: Reflex negates;
Chakra Resistance: No;
Chakra Cost: 10.
This technique creates a sudden blast of air (approximately 25 mph) from the user, which can clear out dust, smoke, mist or fog and extinguish out small flames, such as candles, as well as fan larger fires. Diminutive or smaller creatures must make a Reflex save to avoid being knocked back 10 feet.
Empower
The user can spend an 5 points of chakra to increase the radius by 5 feet (up to 30 feet total).
Wind of the Great Lecher
Ninjutsu (Fuuton) [Jiraiya Kinjutsu, Wind]
Rank: 3 (D-Class);
Learn DC: 15, 3 success;
Perform requirements: 5 ranks (DC 14);
Time: 1 attack action;
Components: H;
Range: Medium (20 ft. + 10 ft./2 levels);
Area: One 10-ft.-square;
Duration: Instantaneous;
Saving Throws: Reflex negates;
Chakra Resistance: Yes;
Chakra Cost: 20.
This "horrible" and "inhumane" technique was developed by the perverted Sannin, Jiraiya, and soon after outlawed and made kinjutsu by the Ninja Committee of Women's Rights. It was used in times of desperation, when peeping was impossible, and when dreaded writer's block hit.
The user focuses a moderate amount of Chakra in the air around the target, creating thin blades of wind that will shred any semblance of clothing the target wears without damaging the skin. Any piece of equipment deemed as clothing, including fabric and plastic armors, that is not of master-craft quality, will be shredded to pieces and completely destroyed. The target's actual equipment, such as shuriken holsters, weapon sheath or metal armor is unaffected.