Hidden Needle
Ninjutsu
Rank: 2 (C-Class);
Learn DC: 15, 2 success;
Perform requirements: 5 ranks (DC 15);
Time: 1 full-round action (see text);
Components: H, F;
Range: Personal;
Target: You;
Duration: 1 hour/level (24 hours maximum) or until discharged;
Saving Throws: None;
Chakra Cost: 5pu (see text).
Through some odd means, the user is able to concentrate Chakra in his throat to store needles in order to use them later.
At the cost of five points of Chakra per needle, the user may store them in his throat for later use. For the duration of this technique, the user may shoot the needles at the rate of one per round at his highest attack bonus as an attack action (or as a part of a full-attack action).
The user remains unaffected by any poison that can be found on the needles if treated with a poison before being stored.
A small creature can hold one needle, a medium-sized creature 3, and a large or larger 9.
Once the duration expires, unless all the needles were used, they are disintegrated.
The needles will not interfere with the user's normal activity, such as speaking or eating.
Material Focus: One or more needles.
Flying Demon Strike
Ninjutsu
Rank: 2 (C-Class);
Learn DC: 15, 2 success;
Perform requirements: 5 ranks (DC 15);
Time: 1 attack action;
Components: C, M;
Range: Close (10 ft. + 5 ft./2 levels);
Target: One held object;
Duration: 1 round;
Saving Throws: None;
Chakra Resistance: No;
Chakra Cost: 10.
The user throws an object, presumably a weapon, which flows into a long arc and returns to him like a boomerang.
The user throws an object up to one size category larger, which returns to him at the start of his next turn if he moved less than 30 feet away from the original location of the throw. He can make a thrown weapon attack against a single creature within range at his highest attack bonus.
Mastery
With the third step of mastery in this technique, when the user throws a weapon, he may throw an oversized weapon or fullblade even if the object is too large.