Ninjutsu (Spacetime; Requires Ninjutsu 17 ranks) [Orochimaru Kinjutsu, Summoning]
Rank: 9 (Super S-Class);
Learn DC: 26, 8 success;
Perform requirements: 14 ranks (DC 34);
Time: 1 full-round action;
Components: C, H, P, X;
Range: Medium (20 ft. + 10 ft./2 levels);
Target: One creature;
Duration: 1 round/level (D);
Saving Throws: Will partial (see text);
Chakra Resistance: Yes;
Chakra Cost: 18.
This technique was made forbidden a short while before Orochimaru left the Hidden
Village of Leaf and became a missing-nin, simply because it is an immoral and extremely
dangerous technique. Using this technique, the user summons a withered wooden coffin
that will appear within 15 feet of him. On his next turn, the coffin will open and 8
shadowy hands will shoot out and grab onto any creature within range of the user's
choice. The hands will each make a ranged touch attack with a bonus of +10; if more than
half hit, a much larger hand will make another ranged touch attack at a +22 bonus. If that
last attack hit, the target will be dragged back into the coffin, which will slowly sink into
the ground, no matter what substance or thickness it is. Each round on the user's turn,
until the technique ends or the coffin is destroyed, the target will suffer 1d4 points of
negative energy damage and must make a Will save to avoid suffering 1 point of
temporary Charisma damage.
If the target dies before its Charisma score hits 0, the coffin reappears and spits out the
target's corpse before disappearing. If the target's Charisma score hits 0 before it dies, it is
completely healed of the damage it suffered from the technique and slowly rises from the
ground on the square which the coffin was placed before. The target will then be under
complete control of the user for 1 hour per level. It cannot by any means break free,
except death, which is also impossible unless the user allows it. It follows the user's
command to the letter and at the best of its abilities.