Blazing Red Cannon
Ninjutsu (Katon) [Fire, Hijutsu of All Ninja Villages]
Rank: 1 (E-Class);
Learn DC: 12, 2 success;
Perform requirements: 2 rank (DC 11);
Time: 1 attack action;
Components: E, H;
Range: Close (10 ft. + 5 ft./2 levels);
Area: 5-ft.-radius burst;
Duration: Instantaneous;
Saving Throws: Reflex half;
Chakra Resistance: Yes;
Chakra Cost: 10.
This low level technique is often offered for Academy Student to learn, but few ever succeed in their time at the academy. And when that time come to pass, better techniques are available for one to spend his time on. The user fires a head-sized sphere of blazing chakra forward that will deal 1d4+2 point of fire damage to any creature caught in the area of effect.
The blast will damage unattended objects and set fire to combustibles. If the user wishes to hit a particularly small object or send the sphere through a tight passage, he may have to "hit" the object or opening with a ranged touch attack (the sphere has a range increment of 10 feet and cannot go further than the technique's range).
Empower
The user may increase the damage done by this technique by spending an additional 4 points of Chakra (maximum 3d4+6).
Blazing Shuriken
Ninjutsu (Katon) [Fire]
Rank: 1 (D-Class);
Learn DC: 13, 1 success;
Perform requirements: 3 rank (DC 12);
Time: 1 attack action;
Components: S, E, F;
Range: Close (10 ft. + 5 ft./2 levels);
Target: One creature;
Duration: Instantaneous;
Saving Throws: none
Chakra Resistance: Yes;
Chakra Cost: 5.
This basic katon technique transforms a thrown shuriken into pure fire chakra.
The projectile deals 1d6 point of fire damage, which can be halved with a successful Reflex save.
Empower
The user can spend an additional point of chakra to deal an additional point of damage, up to a maximum of 8 for 1d6+8.
Material Focus: 1 shuriken.