Ninjutsu (Raiton; Requires Raishuriken no Jutsu (t)) [Electricity]
Rank: 6 (B-Class);
Learn DC: 20, 3 success;
Perform requirements: 8 ranks (DC 21);
Time: 1 attack action;
Components: E, H;
Range: Medium (20 ft. + 10 ft./2 levels);
Area: 20-ft. radius emanation;
Duration: Instantaneous;
Saving Throws: Reflex half;
Chakra Resistance: Yes;
Chakra Cost: 5.
Following the principle of Raishuriken no Jutsu, this mid-level Raiton has the user throw
a sphere-shaped lightning bomb which, obviously, explodes upon contact, sending
electrical discharge to creatures around. Every creature caught in the area of effect suffers
3d10 point of electricity damage, which can be halved with a successful Reflex save. If
the user attempts to throw the sphere through a narrow passage, he must hit the opening
with a ranged touch attack or see the bomb detonate prematurely.
Empower
The user may spend an additional two point of Chakra to increase the damage by 1 die,
up to a maximum of 6d10.
Ninjutsu (Raiton) [Electricity]
Rank: 6 (B-Class);
Learn DC: 20, 3 success;
Perform requirements: 8 ranks (DC 21);
Time: 1 attack action;
Components: H;
Range: Personal;
Effect: One kyuuten no raikiri;
Duration: 1 round/level (D);
Saving Throws: Fortitude partial (see text);
Chakra Resistance: Yes;
Chakra Cost: 8.
Upon completion of this technique, the user condenses his chakra into his hand and turns
it into a long blade of lightning. Thus formed, the kyuuten no raikiri has the same
characteristics as a katana, in which the user is automatically proficient, that deals an
additional 1d4 point of electricity damage on a successful attack. Kyuuten no Raikiri
attacks are chakra-enhanced.
If the user scores a critical hit with a kyuuten no raikiri, the target creature must succeed a
Fortitude save (as per technique standard) or become paralyzed for 1 round afterwards.
Once sundered, or if it leaves the user's hand or the duration expires, kyuuten no raikiri
fades into nothingness.