Genjutsu (Phantasm) [Mind-Affecting, Lost Hijutsu]
Rank: 6 (A-Class);
Learn DC: 21, 5 success;
Perform requirements: 9 ranks (DC 23);
Time: 1 attack action;
Components: C, H;
Range: See text;
Effect: See text;
Duration: See text;
Saving Throws: Will disbelief (if interacted with) (see text);
Chakra Resistance: Yes;
Chakra Cost: 4 (base, see text).
You are able to create an illusion that recreates the effects of any Ninjutsu technique of
rank 4 or lower known to the user, though he does not need to be able to perform it.
The chakra cost of the technique varies, and cannot be determined beforehand unless the
user knows the technique and has already performed it or an illusion of it. The cost of
performing this technique is equal to 4, the base cost, plus the cost of technique that it
recreates.
Techniques that deal damage have normal effects unless an affected creature succeeds on
a Will save. Each disbelieving creatures take only one-fifth damage from the attack. If the
disbelieved attack has a special effect other than damage, that effect cannot be
reproduced. If recognized as an illusion, the technique deals only half damage (or no
damage on a successful save).
Regardless of the result of the save to disbelieve, an affected creature is also allowed any
save that the technique being simulated allows, but the save DC is set according to the
Genryuudan's rank rather than its normal rank (Rank 6) and as though it was a Genjutsu.
Nondamaging effects have normal effects except against those who disbelieve them.
Against disbelievers, they have no effect. Objects are unaffected by the technique.
Regardless of the technique, it cannot be empowered when recreated by this technique.
Genjutsu (Phantasm) [Mind-Affecting]
Rank: 6 (C-Class);
Learn DC: 19, 2 success;
Perform requirements: 7 ranks (DC 19);
Time: 1 attack action;
Components: C, M;
Range: Melee;
Target: One creature with an intelligence score of 3 or higher;
Duration: Instantaneous;
Saving Throws: Will disbelief (see text);
Chakra Resistance: Yes;
Chakra Cost: 4.
Using this technique, the user is able to blur his image and create a replication of himself
for a short while, thus creating an opportunity to attack against a single target. If the
technique is neither identified nor disbelieved, the user can make a single melee attack
against the target at a +4 bonus. The attack also benefits from a Kawarimi Defense 1.
Using this technique in melee does not provoke an attack of opportunity. If the technique
is identified and disbelieved, the user simply makes an attack without any bonuses or
penalty.