Fuinjutsu (Requires Blood Mage (f) and any 4 Ketsuyoujutsu technique) [Lost Kinjutsu]
Rank: 5 (C-Class);
Learn DC: 18, 4 success;
Perform requirements: 6 ranks (DC 18);
Time: 3 rounds;
Components: C, S, F, E;
Range: Personal;
Target: You;
Duration: Until discharged (D);
Saving Throws: None;
Chakra Cost: 4.
The user carves glowing runes into his flesh. This seal becomes dormant until activated
as an instant action. When activated, the seal grants a +2 competence bonus to a Fortitude
save, a +4 competence bonus to a Fortitude save against a single poison or disease effect,
or a damage reduction 3/chakra against a single physical attack. This seal can only be
activated before the user is attacked, poisoned or diseased—it remains active only for the
instant it takes to perform the chosen action.
This technique requires 1 seal slot to be empty on the user's body, and the user deals
himself 2 points of damage while performing this technique, dealt even on a failed
attempt. Only one Fortitude seal can be applied to the user's body at any time.
Empower
The user can double the Chakra Cost and the damage done to himself to double the
efficiency of the seal (+4 to Fortitude saves, +8 to Fortitude save against poison and
diseases, or damage reduction 6/chakra), but becomes unable to use this or the Acuity
seal for 24 hours.
Material Focus: A dagger of power used to carve the seals.