Fuinjutsu (Requires Blood Mage (f)) [Lost Kinjutsu]
Rank: 3 (C-Class);
Learn DC: 16, 4 success;
Perform requirements: 4 ranks (DC 16);
Time: 1 attack action;
Components: C, F, E;
Range: Personal;
Target: You;
Duration: 1 round/level (D);
Saving Throws: None;
Chakra Cost: 2.
The user carves glowing runes into his flesh. For the duration of this technique, he gains a
+2 competence bonus to any 1 skill check. This technique can be applied more than once,
but each time it applies to another skill and requires an additional seal slot.
This technique requires 1 seal slot to be empty on the user's body, and the user deals
himself 1 point of damage while performing this technique, dealt even on a failed
attempt.
Empower
The user can spend an additional 2 points of chakra to increase the bonus granted to +3
instead of +2.
Material Focus: A dagger of power used to carve the seals.
Fuinjutsu (equires Blood Mage (f)) [Lost Kinjutsu]
Rank: 3 (C-Class);
Learn DC: 16, 4 success;
Perform requirements: 4 ranks (DC 16);
Time: 10 minutes;
Components: C, H, F, XP;
Range: 0 feet;
Effect: Creates a dagger of power;
Saving Throws: None (objects);
Chakra Cost: 10.
This technique is an apprentice-grade technique, basic introduction to a style of sealing
called 'Blood Magic'. The user seals part of his essence into a specially prepared dagger(kunai or other small knife like object is valid)
which he then use in various rituals and techniques.
When this technique is applied to a weapon, it becomes usable only to the user and any
who hold it suffer 1 negative level (or 2 points of Constitution damage if the holder is
level 1) until it lets go of the weapon. The weapon chosen cannot have any weapon seals
other than a chakra containment seal, and when this technique is applied to it, it becomes
unresponsive to any attempt to apply another weapon seal upon it.
The user can only create one of those weapon at a time safely; any attempt to create a
second dagger will immediately destroy the first, regardless of where it is and the
protections in place upon it, and the user will gain 1d6 negative levels, which will be lost
1 week later and cannot be healed with technique, spells or effects.
The weapon created by this technique is called a 'Dagger of Power'. It can always be used
to bypass 'chakra' damage reduction.
Material Focus: A dagger with a single weapon seal slot occupied by a containment
weapon seal.