Chakra Control (Body)
Rank: 5 (C-Class);
Learn DC: 18, 2 success;
Perform requirements: 8 ranks (DC 18);
Time: 5 rounds;
Components: C, Mas;
Range: Personal;
Target: You;
Duration: Mastery 0,1,2 = Concentration;
Mastery 3,4 = 1 minute/level,
Mastery 5 = 10/ minutes/level
Saving Throws: None;
Chakra Cost: 5 (Concentration).15 (Mastery 3,4) or 30 (Mastery 5)
A jutsu based on the size shifting ability of the fae race, this ability can be rather useful at times.
This technique enables the user to better manage his inner power by reducing the size of his body, thus sacrificing physical power.
The user's size category decreases by 1, minimum Tiny; if the user's size category already is Tiny, he cannot use the technique.
The user suffers a -4 size penalty to his Strength score and Grapple checks, and a -2 size penalty to his Constitution score,
but gains a +1 size bonus to Defense and a +2 size bonus to Hide checks. In addition, the damage dealt by his unarmed attacks
is reduced by 1 die size (1d3 becomes 1d2). His clothing and equipment do not adjust to match his new size category.
The user's height and weight are one-half and one-third of their normal value respectively while under the effects of this technique.
The user gains a +1 bonus to Chakra Control and Concentration checks while under the effects of this technique.
When struck under the effects of this technique, the user must succeed a Concentration check (DC 10+damage done) to avoid losing control
over the technique and ending its effects immediately.
Mastery
Every step of mastery in this technique grants the user a +1 bonus to Concentration checks made to avoid losing control over the technique.
At the third step of Mastery in this technique, the user may use this technique with a Duration of 1 minute/level (D)
rather than Concentration, with a Chakra Cost of 15.
With the fifth step of mastery in this technique, the user is able to use this technique with a Duration of 10 minutes/level (D)
rather than Concentration, with a Chakra Cost of 30.
Chakra Control (Body)
Rank: 5 (D-Class);
Learn DC: 17, 1 success;
Perform requirements: 7 ranks (DC 16) (see text);
Time: 1 attack action;
Components: C, E;
Range: Melee Touch;
Target: One creature, object or held object;
Duration: Instantaneous;
Saving Throws: None;
Chakra Resistance: Yes;
Chakra Cost: 5.
This technique can target either a creature, object or held object (such as a weapon).
The powerfully spinning chakra will knock a creature or object of the user's size or smaller back 5 feet.
If the creature meets a solid surface or object of its size or larger before the knockback distance ends, it falls prone and suffers 1d3 points of
nonlethal damage per 5 feet it would have had traveled without object interference. The object or surface also suffers damage, applying hardness normally.
If targeting a weapon or held object, the wielder must succeed a Strength check (DC 15 +1 per 5 points of Chakra spent in this technique) or be disarmed,
the object flying to a square of the user's choice within 5 feet per 5 points of Chakra spent in the technique, maximum 25 feet. Locking gauntlets or other such device may grant the wielder bonuses or make disarming impossible, at the GM's discretion.
Empower
The user can spend an additional 5 points of chakra to increase the knockback distance by 5 feet, maximum 50 feet.
The skill threshold and the perform DC increase by 1 every 15 chakra spent in this technique.