Ninjutsu (Raiton) [Electricity]
Rank: 7 (B-Class);
Learn DC: 21, 3 success;
Perform requirements: 9 ranks (DC 22);
Time: 1 attack action;
Components: H;
Range: 20 feet; Area: Semicircular electrical wave, centered on the user's hands;
Duration: Instantaneous;
Saving Throws: Fortitude partial, Reflex half (see text);
Chakra Resistance: Yes;
Chakra Cost: 7.
The user sends a powerful surge of electrical energy forward in a white arc that serves to damage and stun the enemies. All creature caught in the area of effect take 6d6 point of electrical damage, which can be halved with a successful Reflex save. In addition, any creature suffering damage from the technique must make a Fortitude save or be stunned for 1d3 rounds afterwards.
Ninjutsu (Raiton) [Electricity]
Rank: 7 (B-Class);
Learn DC: 21, 3 success;
Perform requirements: 9 ranks (DC 22);
Time: 1 attack action;
Components: H;
Range: Long (30 ft. + 15 ft./2 levels);
Effect: One or more lightning bolt;
Duration: 1 round/level (D);
Saving Throws: Reflex half;
Chakra Resistance: Yes;
Chakra Cost: 12.
The user creates a storm and unleashes lightning bolts at his enemies. The user can call down a 5 ft. wide, 50 ft. high cylinder of lightning when performing this technique, and each round afterwards as an attack action that does not provoke an attack of opportunity.
Each lightning bolt deals 5d6 points of electricity damage, halved with a Reflex save. If this technique is used outdoors in stormy conditions, the bolts deal 5d8 points of damage instead of 5d6.
The user does not need to call a lightning bolt each round and may perform other actions instead, but the technique ends after the duration expires or the user calls down 1 lightning bolt per level. This technique can be used indoors or underground, but not underwater.