Senses Confusion Spell
Ninjutsu
Rank: 8 (B-Class);
Learn DC: 22, 3 success;
Perform: 10 ranks (DC 23);
Time: 1 attack action;
Components: H;
Range: Close (10 ft. + 5 ft./2 levels);
Area: 20-ft. radius emanation (S);
Duration: Concentration, plus 1 round;
Saving Throws: None;
Chakra Resistance: No;
Chakra Cost: 6.
Using this high level technique, the user is able to confuse the senses of some trained individuals and blur Chakra activities in a certain perimeter. Creatures outside the area of effect cannot See Chakra, See Through Chakra or Sense Chakra for and against any creature, object or otherwise within the radius of the technique, but those inside the area are unaffected.
Mind Ruin Spell
Ninjutsu (Requires Shintenshin no Jutsu (5)) [Yamanaka Hijutsu]
Rank: 8 (A-Class);
Learn DC: 23, 5 success;
Perform: 11 ranks (DC 25);
Time: 1 attack action;
Components: C, H;
Range: 0 feet;
Target: Possessed creature;
Duration: Instantaneous;
Saving Throws: Will partial;
Chakra Resistance: Yes;
Chakra Cost: 6.
Using this technique, the user directly damages the mind of a creature it is currently possessing using Shintenshin no Jutsu. The subject takes 3d6 points of damage and may makes a Will save to avoid suffering 1d10 points of Charisma damage. While the possessed creature is affected by the damage, the user's original body and mind are not.
The user can use this technique safely only once within a 24 hours period. The second time, he (not the creature he is possessing) becomes Fatigued. The third time, he becomes Exhausted and the possession breaks immediately, though the technique still takes effect normally. He cannot use this technique while exhausted.