Chakra Control (Body)
Rank: 5 (C-Class);
Learn DC: 18, 2 success;
Perform requirements: 8 ranks (DC 18) (see text);
Time: 1 attack action or 1 instant action;
Components: C, Mas;
Range: Personal;
Target: You;
Duration: 1 round;
Saving Throws: None;
Chakra Cost: 20.
The user gains an energy resistance to earth, electricity, fire, water and wind of 1 point per 2 levels
Defensive Maneuver:
Once per day as an instant action, the user may perform this technique to defend against an incoming attack; doing so provokes an attack of
opportunity. Skill threshold does not apply to defensive maneuvers.
To defend against the attack, the user must make a Perform check (mastery counts) opposed to the technique or effect's Save DC +5 (or the opponent's level or hit dice plus 10 if the effect does not allow a save). Success grants the user an energy resistance against a single element at 1 point per 1 level (as opposed to all when used normally) for the duration of the effect, spell or technique only.
Defensive maneuver must be declared before knowing the result of the attack. Failure by more than 10 means that the chakra spent trying to avoid the attack is wasted, and the technique fails.
Defensive maneuver has a chakra cost of 20 and allows the user to defend against a technique, spell or effect from an opponent with a Challenge Rating equal to his level or
1, whichever is lower. Defensive Maneuver does not count as Avoiding an Attack and is usable a separate number of times a day. Using Ryokujun no Jutsu as a defensive maneuver counts towards the number of times per day Chibounushi can be used as such.
Mastery
Every step of mastery in this technique increases the number of times per day it can be used by 1.
The first step of mastery in this technique increases the Challenge Rating of attacks the user can defend against to his level or 5, whichever is lower.
Every step of mastery after the first increases the Challenge Rating of attack he can defend by 5 or up to his level, whichever is lower.