Ninjutsu (Bakuton) [Explosive]
Rank: 4 (A-Class);
Learn DC: 19, 4 success;
Perform requirements: 11 ranks (DC 21);
Time: 1 attack action;
Components: C, H;
Range: Personal;
Target: You;
Area: 30-ft radius burst centered on the user;
Duration: Instantaneous; Saving Throws: Reflex half;
Chakra Resistance: No;
Chakra Cost: 30 Chakra (or HP, can be combination of both)
A last chance technique used when all other options for victory have been exhausted. Activating this technique requires the castor to make the ultimate sacrifice.
The caster overloads his chakra network becoming a living bomb. Upon detonation all enemies in the blast radius centered on the caster take 20d6 explosive
damage with a reflex save for half damage. Upon completion of this technique the castor is killed and all that remains of his body will be a charred husk.
Special:
If the caster grapples an opponent before activating this technique the target of the grapple cannot make a reflex save. All other enemies may make a reflex save as normal.
Ninjutsu (Bakuton) [Explosive]
Rank: 4 (B-Class);
Learn DC: 18, 3 success;
Perform requirements: 9 ranks (DC 19);
Time: 1 attack action;
Components: C, H;
Range: Close (10 ft. + 5 ft./2 levels); Area: 5-ft. square, 15-ft. radius burst (see text);
Duration: 1 minute/level (or until discharged) (D);
Saving Throws: Reflex half (see text);
Chakra Resistance: Yes;
Chakra Cost: 20.
Using this technique, one is able to set a trap that reacts strongly to high Chakra signature and emanation. Upon completion of this technique, the user chooses a single 5-ft. square to host the "land mine." Once a creature with a Chakra Pool greater than 5 enters the chosen space, the explosion will be set off. All creatures within a 15-ft. radius centered on the chosen space suffer 3d6 point of Explosive damage and 1d6 point of Kinetic damage from the explosion, which can be halved with a successful Reflex save. The explosion will set fire to flammable material and damage unattended objects.