Chakra Control (Spirit; requires Genjutsu Kai (3))
Rank: 6 (B-Class);
Learn DC: 20, 3 success;
Perform requirements: 11 ranks (DC 21);
Time: 1 attack action;
Components: C, Mas;
Chakra Cost: 20.
This technique is the same as Kai, except as mentioned above and as follow. The dispel check can gain a bonus of up to +15.
Mastery
Every step of mastery in this technique increases the maximum dispel check bonus by +2,
up to +25. The first step of mastery can be obtained at ECL 8 and every even-numbered
ECL thereafter (8, 10, 12, 14 and 16).
With the fifth step of mastery in this technique, the user is able to pay double the cost to
target two different Illusory effects he has identified and make a dispel check for each.
Chakra Control (Body)
Rank: 6 (B-Class);
Learn DC: 20, 3 success;
Perform requirements: 11 ranks (DC 21);
Time: 1 attack action;
Components: C;
Range: Melee Touch;
Target: One living creature;
Duration: 1 round/level;
Saving Throws: Fortitude negate (see text);
Chakra Resistance: Yes;
Chakra Cost: 25.
The user imbues his hand with offensive chakra and strikes at his opponent's nervous system to disrupt its movements.
The user makes a touch attack against the target, who will be paralyzed on a failed Fortitude save. It can make an Intelligence check (DC 15) each round to take either
a move or attack action and act normally, or a full-round action if it exceeds the difficulty by 5 or more. Two consecutive successful checks ends the effect.
This technique cannot be used on creatures immune to sneak attacks or critical hits, or devoid of discernable anatomy (such as oozes).