Currents Sliding Spell
Ninjutsu (Suiton; Requires Tadayou (t)) [Water]
Rank: 3 (D-Class);
Learn DC: 15, 1 success;
Perform requirements: 5 ranks (DC 14);
Time: 1 swift action;
Components: M;
Range: Personal;
Target: You;
Duration: 1 round;
Saving Throws: None;
Chakra Cost: 5.
The user can skate on water as though on ice while under the effect of the Tadayou technique. The user can move his twice his normal speed over water and turn or stop suddenly as desired. Any normal movement action such as running, charging, tumbling or jumping is still possible.
Pressure Cannon
Ninjutsu (Suiton) [Water]
Rank: 3 (B-Class);
Learn DC: 17, 3 success;
Perform requirements: 8 ranks (DC 18);
Time: 1 attack action;
Components: H, E; Range:
Close (10 ft. + 5 ft./2 levels);
Effect: Ray;
Duration: Instantaneous;
Saving Throws: Fortitude partial;
Chakra Resistance: Yes;
Chakra Cost: 20.
One of the few Suiton techniques that do not require a body of water as the user forms moisture in the atmosphere into a stream, adding in Chakra to strengthen the flow into a water pressure cannon. The ray, if it hits, deals 2d6 points of water damage and forces the target to make a Fortitude save or be knocked the back. 1d4x5 feet and fall prone.
Empower
The user can increase the damage dealt by 1 die and thus the knockback distance by 1 die size at the cost of 10 points of chakra per die, up to 5d6 points of water damage (+30 chakra) and 1d10x5 feet knockback,(+30 Chakra) for 80 points of Chakra.[base 20]