Flying Monkey Technique
Ninjutsu (Fuuton) [Wind]
Rank: 1 (D-Class);
Learn DC: 13, 1 success;
Perform requirements: 3 rank (DC 12);
Time: 1 move-equivalent action;
Components: C, H;
Range: Personal;
Target: You;
Duration: Instantaneous;
Saving Throws: None;
Chakra Cost: 5
As he uses this technique, the user is sent upward by a sudden updraft, as he seems to be riding the wind. The user makes a Acrobatics check with a +10 competence bonus to determine how high or far he jumped. The user does not need to make a 10 foot move before jumping when using this technique.
This technique can be used up to twice in a row, when the user is in mid-air, to allow him to jump further up, but cannot be used while falling.