Erika Mizune

Corp/Alliance: The Soul Society/Deepspace

Country: USA

Internet Radio: Eve Radio

Blog: Diary of an Industrialist

Twitter: @djyumene

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Ballot Statement

I have been playing Eve since 2011 and during that time I have taken part in nearly every aspect of Eve, but the main core of my knowledge lies in the Industry field. I am a miner, manufacturer, inventor, and I also am a hauler. I have lived in both High-Sec and Null-Sec, which is where I currently live in.

I would love to be a voice for both high-sec and null-sec industrialists, a part in of Eve that I feel should be more represented, it's also an unappreciated aspect of the game. I would like to see things added to make things like mining more fun and enjoyable (which right now most feel is dull and boring). Though that is just one aspect, I would also be an advocate for seeing more story-line development, which I feel is also something that I feel is also lacking.

Thanks, and I hope to be serving you on CSM X.

Campaign Post

Greetings!

Before I get started, i wanted to go ahead and introduce myself. I go by Erika Mizune, however I also go by DJ Yumene for those of you who know me from Eve Radio. I was introduced to Eve through Eve Radio by several of the staff and listeners when I joined curiously to find out what it was about. I have been playing Eve since 2011, or since 2010 if you count my first account that let lapse because I couldn’t get into it, so it took me until my second account (this one) for everything to really start clicking. I started to fall in love with the game and the beauty that it held. I also have made some great friends over the time because of this great game.

I am asking for your support in voting for me as a representative for CSMX. I feel that I have the drive and the passion with the community at heart.

My play-style includes mainly the industrial route. I live in Sov. Null-Sec. I mine, manufacture, run inventions, run a hauling service, and pretty much anything in between. I have always loved the industrial side of the game, but at times it does seem to be also unappreciated.

Granted there have been a lot of changes to the industrial side of things; including the introduction of Teams, even though they didn’t turn out well, the idea was good, and does need tweaking, so I’m happy to see CCP looking at that and am looking forward to seeing that come into play again.

One thing that I feel most people can agree on is that most industrial work is tedious and boring, especially mining. You sit there and mindlessly shoot a rock until it’s depleted and then it -poofs- out of the belt with really no “reward” as you do with other jobs you can do in Eve. For instance when you go out and PvP and run missions, you chances at loot and extra isk to go along with it when you kill NPC’s or other characters. When it comes to Industrial, you don’t really have that feeling of “reward”.

There is also the point that a lot in the industrial side, you have more risk than reward. Industrial ships are pretty much defenseless when it comes to being able to fight back when they are in the process of getting ganked and killed and they are scrammed and webbed. It was also taken away a long while back, the ability to use a PoS remotely when it came to installing jobs. You used to be able to start the jobs from the station and select a PoS module, so you didn’t have to risk your BPO’s by flying them out to the PoS, however that is no more as you have to place the BP’s inside the PoS modules since that. While it’s little things and I know ganking happens, but with any other types of ships, you have the ability to defend yourself and actually fight back, it would be nice to see this on more industrial ships. Adding just an extra high slot to barges and exhumers would be nice in this case and would make a load of difference in my opinion.

What I would like to see, especially on the mining side is to make it more interesting, or exciting, maybe adding some kind of “bonus” when you mine an asteroid out completely. An idea that I have had for a bit is the idea that when you deplete an asteroid is that the fragments that are left over scatter around the belt and you can maybe find a extra ore pop up. This is just a rough idea of something that I think would add something new to the mining pool and add something cool as a reward for mining out a rock completely like you get when you kill an NPC or other player. But I think if we could get more of these “little” things then it would make mining more “exciting” and “fun” than tedious and boring.

That’s just one of the ideas that I had for the industrial side of things. Another thing that I feel would be more story-line development, which is something that I don’t feel is worked on very much. I know we have had bits and pieces here and there, but I would like to see something further.

Mission I feel could be also heavily improved on. This is something that I had done heavily when I lived in High-Sec, however over time, it started to feel like no more than a grind. I felt like I was in WoW grinding some daily to get some gold (isk) reputation (lp). So I eventually stopped unless I was doing them with someone else. When Sisters of Eve missions came out I was very heavy and active doing those as well, however I fell into the same “grindy” feeling as I did before. So i eventually stopped doing those as well.

“Damsel in Distress needs you to save her!” *rolls eyes* Her again? Hasn't she learned by now? Can’t I just go there and blow her up for being a stupid moron? She keeps getting herself in this mess! Let her get herself out of it! Geeze ...

I don’t know how many times I have done that mission. But I think it shows that the mission are all so repetitive and there never seems to feel like there is any build up. I would love to see more storyline driven missions and keep it fresh.

But in any case, these are just some of the thoughts that I had and wanted to share. I do feel that I am very well rounded in this game, even with my play-style mainly focusing on the industrial side of things, I have also taken part of nearly every other aspect of the game as well, and I think having that will come hand-in-hand for someone being on the CSM having more knowledge aside just from one area. So I feel that I would be able to speak up for all aspects of Eve.

And with that, I think that is enough rambling, and that is all that I have for right now. I look forward to what this season holds and best of luck to the others running.

Thank You! <3