Profession
Profession (Int, Wis or Cha)
Trained Only
A character with this skill is trained in a livelihood or a professional role, such as cook, tour guide, shop owner, entertainer, miner, porter, dock worker, steward, structural
engineer and so forth. Profession is actually a number of separate skills, each relating to one such occupation and so a character may have several Profession skills, each with its own ranks and purchased as a separate skill.
Jobs come in three broad groups: The Profession Skill has to deal with the first two groups, Blue and White Collar professions
White collar professions, which are based on Intelligence.
Examples include: Information brokers, engineers, academics and doctors.
Blue collar professions, which are based on Wisdom.
Examples include: Shop owners, miners, dock workers and cooks.
The third group, not covered here is:
Pink collar Professions also known as the Entertain skill which are based on Charisma.
Examples include: Singers, musicians, actors and dancers.
Some Entertain checks, such as singing and acting, can be attempted untrained.
Economic Structure
300 ECUs per month minimum labor (unskilled clueless laborers,Unmodified by skills)
Required:
1 Scene per month to get paid
Maximum bonus:
4 Checks per month (1 Scene per week) (make checks after end or during scene when appropriate)
Monthly Earning addon:
1 Check per week per scene
1d20 + Employment Skill x5 = ECUs.
Employment Promotion Skill Relation (pay raise only comes into effect when actually promoted at the workplace)
New Employee - Ranks: 4 or less.
- just hired, Limited skill, No pay modifier.
Novice - Ranks: 5 - 12
- New to the job but have received a small amount of training.
Pay modifier +1 GP per month (100 ECUs)
Apprentice Ranks: 13 - 20
- formally trained for an extended period of time.
Pay modifier +1 GP,5 SP per month (150 ECUs, plus previous rank = 250 ECUs)
Journeyman Ranks: 21 - 28
- Solid Skill in their craft or profession.
Pay Modifier +2 GP,5 SP per month (250 ECUs, Plus Previous Ranks = 500 ECUs)
Expert Ranks: 29 - 36
- can work all or nearly all aspect of the job.
Pay Modifier +4 GP per month (400 ECUs, Plus Previous ranks = 900 ECUs)
Master Ranks: 37+ and higher.
Has mastered the Craft or profession, is likely in-charge of the store or second/third manager
Pay modifier +6 GP per month (600 ECUs, Plus Previous Ranks = 1500 ECUs)
(Stores may use different naming conventions for their ranks, this is just a generalized outline)