Bolt of Fury

Fuinjutsu [Nei]

Rank: 1 (B-Class);

Perform requirements: 6 ranks (DC 16);

Time: Half Action;

Components: H, M, V;

Range: Close (30 ft. + 5 ft./3 levels);

Target: One Creature

Duration: Instant

Saving Throws: None;

Chakra Resistance: No; Chakra Cost: 4.

You channel your rage into a bolt of pure metaphysical energy dealing 1d8 twilight damage per three levels to a maximum of 6d8 at 16th level. You must succeed at a ranged touch attack to hit your target. The bolt ignores damage reduction and costs 4 points of chakra per die of damage.

Karmic Damage Mechanic

A caster that successfully strikes his target with Bolt of Fury must make a Will save with a DC equal to the ranged touch attack roll made to strike his target.

On a failed save the caster takes 1 point of Kharmic damage per die of damage on the attack as the caster is overcome by the released rage.

Character's with a rage or frenzy ability are immediately swept into a fury using up a use per day regardless of if the caster already raged

during that encounter. After the rage expires if the caster had already raged in that battle they become exhausted instead of fatigued.

Special: Bolt of Fury refunds spend chakra on an unsuccessful attack.