Elemental Essences

Weapon Effect.

Elemental Essence - Air:

Aero/Aera/Aeroga Blade

A razor sharp wind weapon that deals an extra 1d4/1d6/1d8 points of Wind damage on a successful hit. Bows, crossbows, and slings so crafted bestow the Wind energy damage upon their ammunition.

Price +1/2/3 bonus.

Enchantment Orb: Wind x1/x3/x5

Greater Elemental Essence - Air:

Prerequisite: Aeroga Blade

Aeroja Blast

A Blast weapon functions as a elemental weapon that also explodes with razor winds upon striking a successful critical hit. The deadly sharp wind does not harm the wielder, a Aeroja Blast weapon deals an extra 1d10 points of wind damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add an extra 2d10 points of wind damage instead, and if the multiplier is ×4, add an extra 3d10 points of wind damage. Ranged weapons are so crafted bestow the Wind energy upon their ammunition.

Price +4 bonus.

Enchantment Orb: Wind x7

Elemental Essence - Earth

Stone/Stona/Stonega Blade

A durable weapon that always smells of fresh soil that deals an extra 1d4/1d6/1d8 points of Earth damage on a successful hit. Bows, crossbows, and slings so crafted bestow the Earth energy damage upon their ammunition.

Price +1/2/3 bonus.

Enchantment Orb: Earth x1/x3/x5

Greater Elemental Essence - Earth:

Prerequisite: Stonega Blade

Stoneja Blast

A Blast weapon functions as a elemental weapon that also explodes with Shards of rock upon striking a successful critical hit. The Shards do not harm the wielder. A Stoneja weapon deals an extra 1d10 points of earth damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add an extra 2d10 points of Earth damage instead, and if the multiplier is ×4, add an extra 3d10 points of earth damage. Ranged weapons are so crafted bestow the Earth energy upon their ammunition.

Price +4 bonus.

Enchantment Orb: Earth x7

Elemental Essence - Fire

Fire/Fira/Firaga Blade

A flaming weapon that deals an extra 1d4/1d6/1d8 points of fire damage on a successful hit. Bows, crossbows, and slings so crafted bestow the fire energy upon their ammunition.

Price +1/2/3 bonus.

Enchantment Orb: Fire x1/x3/x5

Greater Elemental Essence - Fire:

Prerequisite: Firaga Blade

Firaja Blast

A Blast weapon functions as a elemental weapon that also explodes with flame upon striking a successful critical hit. The fire does not harm the wielder. a Fireja blast weapon deals an extra 1d10 points of fire damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add an extra 2d10 points of fire damage instead, and if the multiplier is ×4, add an extra 3d10 points of fire damage. Ranged weapons are so crafted bestow the fire energy upon their ammunition.

Price +4 bonus.

Enchantment Orb: Fire x7

Elemental Essence - Lightning

Thunder/Thundara/Thundaga Blade

A Shocking weapon that deals an extra 1d4/1d6/1d8 points of Electrical damage on a successful hit. Bows, crossbows, and slings so crafted bestow the Electrical energy damage upon their ammunition.

Price +1/2/3 bonus.

Enchantment Orb: Thunder x1/x3/x5

Greater Elemental Essence - Lightning:

Prerequisite: Thundaga Blade

Thundaja Blast

A Blast weapon functions as a elemental weapon that also explodes with Electricity upon striking a successful critical hit. The deadly discharge does not harm the wielder. a Thundaja Blast weapon deals an extra 1d10 points of electricity damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add an extra 2d10 points of electricity damage instead, and if the multiplier is ×4, add an extra 3d10 points of electricity damage. Ranged weapons are so crafted bestow the electricial energy upon their ammunition.

Price +4 bonus.

Enchantment Orb: Thunder x7

Elemental Essence - Water

Water/Watera/Waterga Blade

A Wet and deadly weapon that deals an extra 1d4/1d6/1d8 points of Water damage on a successful hit. Bows, crossbows, and slings so crafted bestow the Water energy damage upon their ammunition.

Price +1/2/3 bonus.

Enchantment Orb: Water x1/x3/x5

Greater Elemental Essence - Water:

Prerequisite: Waterga Blade

Waterja Blast

A Blast weapon functions as a elemental weapon that also explodes with water upon striking a successful critical hit. The deadly magical water does not harm the wielder. a Waterja Blast weapon deals an extra 1d10 points of water damage on a successful critical hit. If the weapon’s critical multiplier is ×3, add an extra 2d10 points of water damage instead, and if the multiplier is ×4, add an extra 3d10 points of water damage. Ranged weapons are so crafted bestow the Water energy upon their ammunition.

Price +4 bonus.

Enchantment Orb: Water x7

Armor Effect

Elemental Essence - Air:

+2/+4/+6 to Wind

Price +1/2/3 bonus.

Enchantment Orb: Wind x1/x3/x5

Greater Elemental Essence - Air:

Prerequisite: Air Resist III

Wind shield -

A shield enchantment kicks in when the wearer is threatened by elemental damage being multiplied by a critical hit be it spell or weapon enchantment.

Elemental Damage reduction to Wind temporarily increased by 8.

Price +4 bonus.

Enchantment Orb: Wind x7

Elemental Essence - Earth:

+2/+4/+6 to Earth

Price +1/2/3 bonus.

Enchantment Orb: Earth x1/x3/x5

Greater Elemental Essence - Earth:

Prerequisite: Earth Resist III

Earth shield -

A shield enchantment kicks in when the wearer is threatened by elemental damage being multiplied by a critical hit be it spell or weapon enchantment.

Elemental Damage reduction to Earth temporarily increased by 8.

Price +4 bonus.

Enchantment Orb: Earth x7

Elemental Essence - Fire:

+2/+4/+6 to Fire

Price +1/2/3 bonus.

Enchantment Orb: Fire x1/x3/x5

Greater Elemental Essence - Fire:

Prerequisite: Fire Resist III

Fire shield -

A shield enchantment kicks in when the wearer is threatened by elemental damage being multiplied by a critical hit be it spell or weapon enchantment.

Elemental Damage reduction to Fire temporarily increased by 8.

Price +4 bonus.

Enchantment Orb: Fire x7

Elemental Essence - Lightning:

+2/+4/+6 to Lightning

Price +1/2/3 bonus.

Enchantment Orb: Thunder x1/x3/x5

Greater Elemental Essence - Lightning:

Prerequisite: Lightning Resist III

Lightning shield -

A shield enchantment kicks in when the wearer is threatened by elemental damage being multiplied by a critical hit be it spell or weapon enchantment.

Elemental Damage reduction to Lightning temporarily increased by 8.

Price +4 bonus.

Enchantment Orb: Thunder x7

Elemental Essence - Water:

+2/+4/+6 to Water

Price +1/2/3 bonus.

Enchantment Orb: Water x1/x3/x5

Greater Elemental Essence - Water:

Prerequisite: Water Resist III

Aqua shield -

A shield enchantment kicks in when the wearer is threatened by elemental damage being multiplied by a critical hit be it spell or weapon enchantment.

Elemental Damage reduction to Water temporarily increased by 8.

Price +4 bonus.

Enchantment Orb: Water x7