Aura of Peace

Level - 1

Difficulty - Simple

Use time: Half Action

Range: Personal

Target - Self

Duration: 2 rounds/level

Saving throw: Will Negates

Anyone wishing to attack this mystic - with a melee attack, ranged attack or power - must attempt a will save, if successful the attacker isn't affected by the aura and conducts the attack normally. That specific attacker need make no additional save for later attacks.

If the save fails, the attacker fails to complete the attack and the action is lost, FURTHERMORE, the attacker is unable to attack the mystic until the Duration on Aura of Peace Expires.

While protected by aura of peace, the mystic cannot make any form of attack, but may use non-offensive powers and actions normally, if he performs any kind of attack the aura of peace ends.

Note: Aura of peace does not render the mystic invisible and does not prevent opponents from performing actions that do not directly attack the mystic, such as closing and locking a door behind the mystic or activating an automated defense system, in addition, automated systems and androids are not affected by the aura, only living creatures including cyborgs and forsaken.

Activation Cost: 8

Maintain per turn Cost: 0